glUniform2iv function

void glUniform2iv(
  1. int location,
  2. int count,
  3. Pointer<Int32> value
)
define glUniform2iv GLEW_GET_FUN(__glewUniform2iv)
GLEW_FUN_EXPORT PFNGLUNIFORM2IVPROC __glewUniform2iv
typedef void (GLAPIENTRY * PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint* value)

Implementation

void glUniform2iv(int location, int count, Pointer<Int32> value) {
  final glUniform2ivAsFunction = _glUniform2iv
      .cast<
          NativeFunction<
              Void Function(
                  Int32 location, Uint32 count, Pointer<Int32> value)>>()
      .asFunction<
          void Function(int location, int count, Pointer<Int32> value)>();
  return glUniform2ivAsFunction(location, count, value);
}