glUniform1i function

void glUniform1i(
  1. int location,
  2. int v0
)
define glUniform1i GLEW_GET_FUN(__glewUniform1i)
GLEW_FUN_EXPORT PFNGLUNIFORM1IPROC __glewUniform1i
typedef void (GLAPIENTRY * PFNGLUNIFORM1IPROC) (GLint location, GLint v0)

Implementation

void glUniform1i(int location, int v0) {
  final glUniform1iAsFunction = _glUniform1i
      .cast<NativeFunction<Void Function(Int32 location, Int32 v0)>>()
      .asFunction<void Function(int location, int v0)>();
  return glUniform1iAsFunction(location, v0);
}