glew/generated/lib_glad/lib_glad_version_1_4
library
Functions
-
glBeginQuery(int target, int id)
→ void
-
define glBeginQuery GLEW_GET_FUN(__glewBeginQuery)
GLEW_FUN_EXPORT PFNGLBEGINQUERYPROC __glewBeginQuery
typedef void (GLAPIENTRY * PFNGLBEGINQUERYPROC) (GLenum target, GLuint id)
-
glBindBuffer(int target, int buffer)
→ void
-
define glBindBuffer GLEW_GET_FUN(__glewBindBuffer)
GLEW_FUN_EXPORT PFNGLBINDBUFFERPROC __glewBindBuffer
typedef void (GLAPIENTRY * PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer)
-
glBlendColor(double red, double green, double blue, double alpha)
→ void
-
define glBlendColor GLEW_GET_FUN(__glewBlendColor)
GLEW_FUN_EXPORT PFNGLBLENDCOLORPROC __glewBlendColor
typedef void (GLAPIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-
glBlendEquation(int mode)
→ void
-
define glBlendEquation GLEW_GET_FUN(__glewBlendEquation)
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONPROC __glewBlendEquation
typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode)
-
glBlendFuncSeparate(int sfactorRgb, int dfactorRgb, int sfactorAlpha, int dfactorAlpha)
→ void
-
define glBlendFuncSeparate GLEW_GET_FUN(__glewBlendFuncSeparate)
GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate
typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
-
glBufferData(int target, int size, Pointer<Void> data, int usage)
→ void
-
define glBufferData GLEW_GET_FUN(__glewBufferData)
GLEW_FUN_EXPORT PFNGLBUFFERDATAPROC __glewBufferData
typedef void (GLAPIENTRY * PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void* data, GLenum usage)
-
glBufferSubData(int target, int offset, int size, Pointer<Void> data)
→ void
-
define glBufferSubData GLEW_GET_FUN(__glewBufferSubData)
GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAPROC __glewBufferSubData
typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void* data)
-
glDeleteBuffers(int n, Pointer<Uint32> buffers)
→ void
-
define glDeleteBuffers GLEW_GET_FUN(__glewDeleteBuffers)
GLEW_FUN_EXPORT PFNGLDELETEBUFFERSPROC __glewDeleteBuffers
typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint* buffers)
-
glDeleteQueries(int n, Pointer<Uint32> ids)
→ void
-
define glDeleteQueries GLEW_GET_FUN(__glewDeleteQueries)
GLEW_FUN_EXPORT PFNGLDELETEQUERIESPROC __glewDeleteQueries
typedef void (GLAPIENTRY * PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint* ids)
-
glEndQuery(int target)
→ void
-
define glEndQuery GLEW_GET_FUN(__glewEndQuery)
GLEW_FUN_EXPORT PFNGLENDQUERYPROC __glewEndQuery
typedef void (GLAPIENTRY * PFNGLENDQUERYPROC) (GLenum target)
-
glFogCoordd(double coord)
→ void
-
define glFogCoordd GLEW_GET_FUN(__glewFogCoordd)
GLEW_FUN_EXPORT PFNGLFOGCOORDDPROC __glewFogCoordd
typedef void (GLAPIENTRY * PFNGLFOGCOORDDPROC) (GLdouble coord)
-
glFogCoorddv(Pointer<Double> coord)
→ void
-
define glFogCoorddv GLEW_GET_FUN(__glewFogCoorddv)
GLEW_FUN_EXPORT PFNGLFOGCOORDDVPROC __glewFogCoorddv
typedef void (GLAPIENTRY * PFNGLFOGCOORDDVPROC) (const GLdouble *coord)
-
glFogCoordf(double coord)
→ void
-
define glFogCoordf GLEW_GET_FUN(__glewFogCoordf)
GLEW_FUN_EXPORT PFNGLFOGCOORDFPROC __glewFogCoordf
typedef void (GLAPIENTRY * PFNGLFOGCOORDFPROC) (GLfloat coord)
-
glFogCoordfv(Pointer<Float> coord)
→ void
-
define glFogCoordfv GLEW_GET_FUN(__glewFogCoordfv)
GLEW_FUN_EXPORT PFNGLFOGCOORDFVPROC __glewFogCoordfv
typedef void (GLAPIENTRY * PFNGLFOGCOORDFVPROC) (const GLfloat *coord)
-
glFogCoordPointer(int type, int stride, Pointer<Void> pointer)
→ void
-
define glFogCoordPointer GLEW_GET_FUN(__glewFogCoordPointer)
GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer
typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer)
-
glGenBuffers(int n, Pointer<Uint32> buffers)
→ void
-
define glGenBuffers GLEW_GET_FUN(__glewGenBuffers)
GLEW_FUN_EXPORT PFNGLGENBUFFERSPROC __glewGenBuffers
typedef void (GLAPIENTRY * PFNGLGENBUFFERSPROC) (GLsizei n, GLuint* buffers)
-
glGenQueries(int n, Pointer<Uint32> ids)
→ void
-
define glGenQueries GLEW_GET_FUN(__glewGenQueries)
GLEW_FUN_EXPORT PFNGLGENQUERIESPROC __glewGenQueries
typedef void (GLAPIENTRY * PFNGLGENQUERIESPROC) (GLsizei n, GLuint* ids)
-
glGetBufferParameteriv(int target, int pname, Pointer<Int32> params)
→ void
-
define glGetBufferParameteriv GLEW_GET_FUN(__glewGetBufferParameteriv)
GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv
typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params)
-
glGetBufferPointerv(int target, int pname, Pointer<Pointer<Void>> params)
→ void
-
define glGetBufferPointerv GLEW_GET_FUN(__glewGetBufferPointerv)
GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv
typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void** params)
-
glGetBufferSubData(int target, int offset, int size, Pointer<Void> data)
→ void
-
define glGetBufferSubData GLEW_GET_FUN(__glewGetBufferSubData)
GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData
typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void* data)
-
glGetQueryiv(int target, int pname, Pointer<Int32> params)
→ void
-
define glGetQueryiv GLEW_GET_FUN(__glewGetQueryiv)
GLEW_FUN_EXPORT PFNGLGETQUERYIVPROC __glewGetQueryiv
typedef void (GLAPIENTRY * PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint* params)
-
glGetQueryObjectiv(int id, int pname, Pointer<Int32> params)
→ void
-
define glGetQueryObjectiv GLEW_GET_FUN(__glewGetQueryObjectiv)
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv
typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint* params)
-
glGetQueryObjectuiv(int id, int pname, Pointer<Uint32> params)
→ void
-
define glGetQueryObjectuiv GLEW_GET_FUN(__glewGetQueryObjectuiv)
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv
typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint* params)
-
glIsBuffer(int buffer)
→ int
-
define glIsBuffer GLEW_GET_FUN(__glewIsBuffer)
GLEW_FUN_EXPORT PFNGLISBUFFERPROC __glewIsBuffer
typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERPROC) (GLuint buffer)
-
glIsQuery(int id)
→ int
-
define glIsQuery GLEW_GET_FUN(__glewIsQuery)
GLEW_FUN_EXPORT PFNGLISQUERYPROC __glewIsQuery
typedef GLboolean (GLAPIENTRY * PFNGLISQUERYPROC) (GLuint id)
-
glMapBuffer(int target, int access)
→ Pointer<Void>
-
define glMapBuffer GLEW_GET_FUN(__glewMapBuffer)
GLEW_FUN_EXPORT PFNGLMAPBUFFERPROC __glewMapBuffer
typedef void* (GLAPIENTRY * PFNGLMAPBUFFERPROC) (GLenum target, GLenum access)
-
glMultiDrawArrays(int mode, Pointer<Int32> first, Pointer<Uint32> count, int drawcount)
→ void
-
define glMultiDrawArrays GLEW_GET_FUN(__glewMultiDrawArrays)
GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays
typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount)
-
glMultiDrawElements(int mode, Pointer<Uint32> count, int type, Pointer<Pointer<Void>> indices, int drawcount)
→ void
-
define glMultiDrawElements GLEW_GET_FUN(__glewMultiDrawElements)
GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements
typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const* indices, GLsizei drawcount)
-
glPointParameterf(int pname, double param)
→ void
-
define glPointParameterf GLEW_GET_FUN(__glewPointParameterf)
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFPROC __glewPointParameterf
typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param)
-
glPointParameterfv(int pname, Pointer<Float> params)
→ void
-
define glPointParameterfv GLEW_GET_FUN(__glewPointParameterfv)
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv
typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params)
-
glPointParameteri(int pname, int param)
→ void
-
define glPointParameteri GLEW_GET_FUN(__glewPointParameteri)
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIPROC __glewPointParameteri
typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param)
-
glPointParameteriv(int pname, Pointer<Int32> params)
→ void
-
define glPointParameteriv GLEW_GET_FUN(__glewPointParameteriv)
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv
typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params)
-
glSecondaryColor3b(int red, int green, int blue)
→ void
-
define glSecondaryColor3b GLEW_GET_FUN(__glewSecondaryColor3b)
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue)
-
glSecondaryColor3bv(String v)
→ void
-
define glSecondaryColor3bv GLEW_GET_FUN(__glewSecondaryColor3bv)
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v)
-
glSecondaryColor3d(double red, double green, double blue)
→ void
-
define glSecondaryColor3d GLEW_GET_FUN(__glewSecondaryColor3d)
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue)
-
glSecondaryColor3dv(Pointer<Double> v)
→ void
-
define glSecondaryColor3dv GLEW_GET_FUN(__glewSecondaryColor3dv)
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v)
-
glSecondaryColor3f(double red, double green, double blue)
→ void
-
define glSecondaryColor3f GLEW_GET_FUN(__glewSecondaryColor3f)
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue)
-
glSecondaryColor3fv(Pointer<Float> v)
→ void
-
define glSecondaryColor3fv GLEW_GET_FUN(__glewSecondaryColor3fv)
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v)
-
glSecondaryColor3i(int red, int green, int blue)
→ void
-
define glSecondaryColor3i GLEW_GET_FUN(__glewSecondaryColor3i)
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue)
-
glSecondaryColor3iv(Pointer<Int32> v)
→ void
-
define glSecondaryColor3iv GLEW_GET_FUN(__glewSecondaryColor3iv)
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v)
-
glSecondaryColor3s(int red, int green, int blue)
→ void
-
define glSecondaryColor3s GLEW_GET_FUN(__glewSecondaryColor3s)
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue)
-
glSecondaryColor3sv(Pointer<Int16> v)
→ void
-
define glSecondaryColor3sv GLEW_GET_FUN(__glewSecondaryColor3sv)
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v)
-
glSecondaryColor3ub(int red, int green, int blue)
→ void
-
define glSecondaryColor3ub GLEW_GET_FUN(__glewSecondaryColor3ub)
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue)
-
glSecondaryColor3ubv(Pointer<Uint8> v)
→ void
-
define glSecondaryColor3ubv GLEW_GET_FUN(__glewSecondaryColor3ubv)
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v)
-
glSecondaryColor3ui(int red, int green, int blue)
→ void
-
define glSecondaryColor3ui GLEW_GET_FUN(__glewSecondaryColor3ui)
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue)
-
glSecondaryColor3uiv(Pointer<Uint32> v)
→ void
-
define glSecondaryColor3uiv GLEW_GET_FUN(__glewSecondaryColor3uiv)
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v)
-
glSecondaryColor3us(int red, int green, int blue)
→ void
-
define glSecondaryColor3us GLEW_GET_FUN(__glewSecondaryColor3us)
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue)
-
glSecondaryColor3usv(Pointer<Uint16> v)
→ void
-
define glSecondaryColor3usv GLEW_GET_FUN(__glewSecondaryColor3usv)
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v)
-
glSecondaryColorPointer(int size, int type, int stride, Pointer<Void> pointer)
→ void
-
define glSecondaryColorPointer GLEW_GET_FUN(__glewSecondaryColorPointer)
GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer)
-
glUnmapBuffer(int target)
→ int
-
define glUnmapBuffer GLEW_GET_FUN(__glewUnmapBuffer)
GLEW_FUN_EXPORT PFNGLUNMAPBUFFERPROC __glewUnmapBuffer
typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERPROC) (GLenum target)
-
glWindowPos2d(double x, double y)
→ void
-
define glWindowPos2d GLEW_GET_FUN(__glewWindowPos2d)
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DPROC __glewWindowPos2d
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y)
-
glWindowPos2dv(Pointer<Double> p)
→ void
-
define glWindowPos2dv GLEW_GET_FUN(__glewWindowPos2dv)
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVPROC) (const GLdouble *p)
-
glWindowPos2f(double x, double y)
→ void
-
define glWindowPos2f GLEW_GET_FUN(__glewWindowPos2f)
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FPROC __glewWindowPos2f
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y)
-
glWindowPos2fv(Pointer<Float> p)
→ void
-
define glWindowPos2fv GLEW_GET_FUN(__glewWindowPos2fv)
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVPROC) (const GLfloat *p)
-
glWindowPos2i(int x, int y)
→ void
-
define glWindowPos2i GLEW_GET_FUN(__glewWindowPos2i)
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IPROC __glewWindowPos2i
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IPROC) (GLint x, GLint y)
-
glWindowPos2iv(Pointer<Int32> p)
→ void
-
define glWindowPos2iv GLEW_GET_FUN(__glewWindowPos2iv)
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVPROC) (const GLint *p)
-
glWindowPos2s(int x, int y)
→ void
-
define glWindowPos2s GLEW_GET_FUN(__glewWindowPos2s)
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SPROC __glewWindowPos2s
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y)
-
glWindowPos2sv(Pointer<Int16> p)
→ void
-
define glWindowPos2sv GLEW_GET_FUN(__glewWindowPos2sv)
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv
typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVPROC) (const GLshort *p)
-
glWindowPos3d(double x, double y, double z)
→ void
-
define glWindowPos3d GLEW_GET_FUN(__glewWindowPos3d)
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DPROC __glewWindowPos3d
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z)
-
glWindowPos3dv(Pointer<Double> p)
→ void
-
define glWindowPos3dv GLEW_GET_FUN(__glewWindowPos3dv)
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVPROC) (const GLdouble *p)
-
glWindowPos3f(double x, double y, double z)
→ void
-
define glWindowPos3f GLEW_GET_FUN(__glewWindowPos3f)
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FPROC __glewWindowPos3f
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z)
-
glWindowPos3fv(Pointer<Float> p)
→ void
-
define glWindowPos3fv GLEW_GET_FUN(__glewWindowPos3fv)
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVPROC) (const GLfloat *p)
-
glWindowPos3i(int x, int y, int z)
→ void
-
define glWindowPos3i GLEW_GET_FUN(__glewWindowPos3i)
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IPROC __glewWindowPos3i
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z)
-
glWindowPos3iv(Pointer<Int32> p)
→ void
-
define glWindowPos3iv GLEW_GET_FUN(__glewWindowPos3iv)
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVPROC) (const GLint *p)
-
glWindowPos3s(int x, int y, int z)
→ void
-
define glWindowPos3s GLEW_GET_FUN(__glewWindowPos3s)
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SPROC __glewWindowPos3s
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z)
-
glWindowPos3sv(Pointer<Int16> p)
→ void
-
define glWindowPos3sv GLEW_GET_FUN(__glewWindowPos3sv)
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv
typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVPROC) (const GLshort *p)