glew/generated/lib_glad/lib_glad_version_1_3 library

Functions

glActiveTexture(int texture) → void
define glActiveTexture GLEW_GET_FUN(__glewActiveTexture) GLEW_FUN_EXPORT PFNGLACTIVETEXTUREPROC __glewActiveTexture typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture)
glClientActiveTexture(int texture) → void
define glClientActiveTexture GLEW_GET_FUN(__glewClientActiveTexture) GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture)
glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, Pointer<Void> data) → void
define glCompressedTexImage1D GLEW_GET_FUN(__glewCompressedTexImage1D) GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data)
glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Pointer<Void> data) → void
define glCompressedTexImage2D GLEW_GET_FUN(__glewCompressedTexImage2D) GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)
glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Pointer<Void> data) → void
define glCompressedTexImage3D GLEW_GET_FUN(__glewCompressedTexImage3D) GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)
glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, Pointer<Void> data) → void
define glCompressedTexSubImage1D GLEW_GET_FUN(__glewCompressedTexSubImage1D) GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)
glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Pointer<Void> data) → void
define glCompressedTexSubImage2D GLEW_GET_FUN(__glewCompressedTexSubImage2D) GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)
glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Pointer<Void> data) → void
define glCompressedTexSubImage3D GLEW_GET_FUN(__glewCompressedTexSubImage3D) GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
glGetCompressedTexImage(int target, int lod, Pointer<Void> img) → void
define glGetCompressedTexImage GLEW_GET_FUN(__glewGetCompressedTexImage) GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, void *img)
glLoadTransposeMatrixd(double m) → void
define glLoadTransposeMatrixd GLEW_GET_FUN(__glewLoadTransposeMatrixd) GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble m[16])
glLoadTransposeMatrixf(double m) → void
define glLoadTransposeMatrixf GLEW_GET_FUN(__glewLoadTransposeMatrixf) GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat m[16])
glMultiTexCoord1d(int target, double s) → void
define glMultiTexCoord1d GLEW_GET_FUN(__glewMultiTexCoord1d) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s)
glMultiTexCoord1dv(int target, Pointer<Double> v) → void
define glMultiTexCoord1dv GLEW_GET_FUN(__glewMultiTexCoord1dv) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v)
glMultiTexCoord1f(int target, double s) → void
define glMultiTexCoord1f GLEW_GET_FUN(__glewMultiTexCoord1f) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s)
glMultiTexCoord1fv(int target, Pointer<Float> v) → void
define glMultiTexCoord1fv GLEW_GET_FUN(__glewMultiTexCoord1fv) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v)
glMultiTexCoord1i(int target, int s) → void
define glMultiTexCoord1i GLEW_GET_FUN(__glewMultiTexCoord1i) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s)
glMultiTexCoord1iv(int target, Pointer<Int32> v) → void
define glMultiTexCoord1iv GLEW_GET_FUN(__glewMultiTexCoord1iv) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v)
glMultiTexCoord1s(int target, int s) → void
define glMultiTexCoord1s GLEW_GET_FUN(__glewMultiTexCoord1s) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s)
glMultiTexCoord1sv(int target, Pointer<Int16> v) → void
define glMultiTexCoord1sv GLEW_GET_FUN(__glewMultiTexCoord1sv) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v)
glMultiTexCoord2d(int target, double s, double t) → void
define glMultiTexCoord2d GLEW_GET_FUN(__glewMultiTexCoord2d) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t)
glMultiTexCoord2dv(int target, Pointer<Double> v) → void
define glMultiTexCoord2dv GLEW_GET_FUN(__glewMultiTexCoord2dv) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v)
glMultiTexCoord2f(int target, double s, double t) → void
define glMultiTexCoord2f GLEW_GET_FUN(__glewMultiTexCoord2f) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t)
glMultiTexCoord2fv(int target, Pointer<Float> v) → void
define glMultiTexCoord2fv GLEW_GET_FUN(__glewMultiTexCoord2fv) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v)
glMultiTexCoord2i(int target, int s, int t) → void
define glMultiTexCoord2i GLEW_GET_FUN(__glewMultiTexCoord2i) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t)
glMultiTexCoord2iv(int target, Pointer<Int32> v) → void
define glMultiTexCoord2iv GLEW_GET_FUN(__glewMultiTexCoord2iv) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v)
glMultiTexCoord2s(int target, int s, int t) → void
define glMultiTexCoord2s GLEW_GET_FUN(__glewMultiTexCoord2s) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t)
glMultiTexCoord2sv(int target, Pointer<Int16> v) → void
define glMultiTexCoord2sv GLEW_GET_FUN(__glewMultiTexCoord2sv) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v)
glMultiTexCoord3d(int target, double s, double t, double r) → void
define glMultiTexCoord3d GLEW_GET_FUN(__glewMultiTexCoord3d) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r)
glMultiTexCoord3dv(int target, Pointer<Double> v) → void
define glMultiTexCoord3dv GLEW_GET_FUN(__glewMultiTexCoord3dv) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v)
glMultiTexCoord3f(int target, double s, double t, double r) → void
define glMultiTexCoord3f GLEW_GET_FUN(__glewMultiTexCoord3f) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r)
glMultiTexCoord3fv(int target, Pointer<Float> v) → void
define glMultiTexCoord3fv GLEW_GET_FUN(__glewMultiTexCoord3fv) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v)
glMultiTexCoord3i(int target, int s, int t, int r) → void
define glMultiTexCoord3i GLEW_GET_FUN(__glewMultiTexCoord3i) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r)
glMultiTexCoord3iv(int target, Pointer<Int32> v) → void
define glMultiTexCoord3iv GLEW_GET_FUN(__glewMultiTexCoord3iv) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v)
glMultiTexCoord3s(int target, int s, int t, int r) → void
define glMultiTexCoord3s GLEW_GET_FUN(__glewMultiTexCoord3s) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r)
glMultiTexCoord3sv(int target, Pointer<Int16> v) → void
define glMultiTexCoord3sv GLEW_GET_FUN(__glewMultiTexCoord3sv) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v)
glMultiTexCoord4d(int target, double s, double t, double r, double q) → void
define glMultiTexCoord4d GLEW_GET_FUN(__glewMultiTexCoord4d) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
glMultiTexCoord4dv(int target, Pointer<Double> v) → void
define glMultiTexCoord4dv GLEW_GET_FUN(__glewMultiTexCoord4dv) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v)
glMultiTexCoord4f(int target, double s, double t, double r, double q) → void
define glMultiTexCoord4f GLEW_GET_FUN(__glewMultiTexCoord4f) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
glMultiTexCoord4fv(int target, Pointer<Float> v) → void
define glMultiTexCoord4fv GLEW_GET_FUN(__glewMultiTexCoord4fv) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v)
glMultiTexCoord4i(int target, int s, int t, int r, int q) → void
define glMultiTexCoord4i GLEW_GET_FUN(__glewMultiTexCoord4i) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q)
glMultiTexCoord4iv(int target, Pointer<Int32> v) → void
define glMultiTexCoord4iv GLEW_GET_FUN(__glewMultiTexCoord4iv) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v)
glMultiTexCoord4s(int target, int s, int t, int r, int q) → void
define glMultiTexCoord4s GLEW_GET_FUN(__glewMultiTexCoord4s) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
glMultiTexCoord4sv(int target, Pointer<Int16> v) → void
define glMultiTexCoord4sv GLEW_GET_FUN(__glewMultiTexCoord4sv) GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v)
glMultTransposeMatrixd(double m) → void
define glMultTransposeMatrixd GLEW_GET_FUN(__glewMultTransposeMatrixd) GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble m[16])
glMultTransposeMatrixf(double m) → void
define glMultTransposeMatrixf GLEW_GET_FUN(__glewMultTransposeMatrixf) GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat m[16])
glSampleCoverage(double value, int invert) → void
define glSampleCoverage GLEW_GET_FUN(__glewSampleCoverage) GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert)