glExecuteProgramNv function

void glExecuteProgramNv(
  1. int target,
  2. int id,
  3. Pointer<Float> params
)
define glExecuteProgramNV GLEW_GET_FUN(__glewExecuteProgramNV)
GLEW_FUN_EXPORT PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV
typedef void (GLAPIENTRY * PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat* params)

Implementation

void glExecuteProgramNv(int target, int id, Pointer<Float> params) {
  final glExecuteProgramNvAsFunction = _glExecuteProgramNv
      .cast<
          NativeFunction<
              Void Function(Uint32 target, Uint32 id, Pointer<Float> params)>>()
      .asFunction<void Function(int target, int id, Pointer<Float> params)>();
  return glExecuteProgramNvAsFunction(target, id, params);
}