glew/generated/lib_glad/lib_glad_nv_vertex_program
library
Functions
-
glAreProgramsResidentNv(int n, Pointer<Uint32> ids, Pointer<Uint8> residences)
→ int
-
define glAreProgramsResidentNV GLEW_GET_FUN(__glewAreProgramsResidentNV)
GLEW_FUN_EXPORT PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV
typedef GLboolean (GLAPIENTRY * PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint* ids, GLboolean *residences)
-
glBindProgramNv(int target, int id)
→ void
-
define glBindProgramNV GLEW_GET_FUN(__glewBindProgramNV)
GLEW_FUN_EXPORT PFNGLBINDPROGRAMNVPROC __glewBindProgramNV
typedef void (GLAPIENTRY * PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id)
-
glDeleteProgramsNv(int n, Pointer<Uint32> ids)
→ void
-
define glDeleteProgramsNV GLEW_GET_FUN(__glewDeleteProgramsNV)
GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV
typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint* ids)
-
glExecuteProgramNv(int target, int id, Pointer<Float> params)
→ void
-
define glExecuteProgramNV GLEW_GET_FUN(__glewExecuteProgramNV)
GLEW_FUN_EXPORT PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV
typedef void (GLAPIENTRY * PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat* params)
-
glGenProgramsNv(int n, Pointer<Uint32> ids)
→ void
-
define glGenProgramsNV GLEW_GET_FUN(__glewGenProgramsNV)
GLEW_FUN_EXPORT PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV
typedef void (GLAPIENTRY * PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint* ids)
-
glGetProgramivNv(int id, int pname, Pointer<Int32> params)
→ void
-
define glGetProgramivNV GLEW_GET_FUN(__glewGetProgramivNV)
GLEW_FUN_EXPORT PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV
typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint* params)
-
glGetProgramParameterdvNv(int target, int index, int pname, Pointer<Double> params)
→ void
-
define glGetProgramParameterdvNV GLEW_GET_FUN(__glewGetProgramParameterdvNV)
GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV
typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble* params)
-
glGetProgramParameterfvNv(int target, int index, int pname, Pointer<Float> params)
→ void
-
define glGetProgramParameterfvNV GLEW_GET_FUN(__glewGetProgramParameterfvNV)
GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV
typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params)
-
glGetProgramStringNv(int id, int pname, Pointer<Uint8> program)
→ void
-
define glGetProgramStringNV GLEW_GET_FUN(__glewGetProgramStringNV)
GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV
typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte* program)
-
glGetTrackMatrixivNv(int target, int address, int pname, Pointer<Int32> params)
→ void
-
define glGetTrackMatrixivNV GLEW_GET_FUN(__glewGetTrackMatrixivNV)
GLEW_FUN_EXPORT PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV
typedef void (GLAPIENTRY * PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint* params)
-
glGetVertexAttribdvNv(int index, int pname, Pointer<Double> params)
→ void
-
define glGetVertexAttribdvNV GLEW_GET_FUN(__glewGetVertexAttribdvNV)
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV
typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble* params)
-
glGetVertexAttribfvNv(int index, int pname, Pointer<Float> params)
→ void
-
define glGetVertexAttribfvNV GLEW_GET_FUN(__glewGetVertexAttribfvNV)
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV
typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat* params)
-
glGetVertexAttribivNv(int index, int pname, Pointer<Int32> params)
→ void
-
define glGetVertexAttribivNV GLEW_GET_FUN(__glewGetVertexAttribivNV)
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV
typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint* params)
-
glGetVertexAttribPointervNv(int index, int pname, Pointer<Pointer<Void>> pointer)
→ void
-
define glGetVertexAttribPointervNV GLEW_GET_FUN(__glewGetVertexAttribPointervNV)
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV
typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, void** pointer)
-
glIsProgramNv(int id)
→ int
-
define glIsProgramNV GLEW_GET_FUN(__glewIsProgramNV)
GLEW_FUN_EXPORT PFNGLISPROGRAMNVPROC __glewIsProgramNV
typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMNVPROC) (GLuint id)
-
glLoadProgramNv(int target, int id, int len, Pointer<Uint8> program)
→ void
-
define glLoadProgramNV GLEW_GET_FUN(__glewLoadProgramNV)
GLEW_FUN_EXPORT PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV
typedef void (GLAPIENTRY * PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte* program)
-
glProgramParameter4dNv(int target, int index, double x, double y, double z, double w)
→ void
-
define glProgramParameter4dNV GLEW_GET_FUN(__glewProgramParameter4dNV)
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV
typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-
glProgramParameter4dvNv(int target, int index, Pointer<Double> params)
→ void
-
define glProgramParameter4dvNV GLEW_GET_FUN(__glewProgramParameter4dvNV)
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV
typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble* params)
-
glProgramParameter4fNv(int target, int index, double x, double y, double z, double w)
→ void
-
define glProgramParameter4fNV GLEW_GET_FUN(__glewProgramParameter4fNV)
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV
typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-
glProgramParameter4fvNv(int target, int index, Pointer<Float> params)
→ void
-
define glProgramParameter4fvNV GLEW_GET_FUN(__glewProgramParameter4fvNV)
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV
typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat* params)
-
glProgramParameters4dvNv(int target, int index, int num, Pointer<Double> params)
→ void
-
define glProgramParameters4dvNV GLEW_GET_FUN(__glewProgramParameters4dvNV)
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV
typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLdouble* params)
-
glProgramParameters4fvNv(int target, int index, int num, Pointer<Float> params)
→ void
-
define glProgramParameters4fvNV GLEW_GET_FUN(__glewProgramParameters4fvNV)
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV
typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLfloat* params)
-
glRequestResidentProgramsNv(int n, Pointer<Uint32> ids)
→ void
-
define glRequestResidentProgramsNV GLEW_GET_FUN(__glewRequestResidentProgramsNV)
GLEW_FUN_EXPORT PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV
typedef void (GLAPIENTRY * PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, GLuint* ids)
-
glTrackMatrixNv(int target, int address, int matrix, int transform)
→ void
-
define glTrackMatrixNV GLEW_GET_FUN(__glewTrackMatrixNV)
GLEW_FUN_EXPORT PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV
typedef void (GLAPIENTRY * PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform)
-
glVertexAttrib1dNv(int index, double x)
→ void
-
define glVertexAttrib1dNV GLEW_GET_FUN(__glewVertexAttrib1dNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x)
-
glVertexAttrib1dvNv(int index, Pointer<Double> v)
→ void
-
define glVertexAttrib1dvNV GLEW_GET_FUN(__glewVertexAttrib1dvNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble* v)
-
glVertexAttrib1fNv(int index, double x)
→ void
-
define glVertexAttrib1fNV GLEW_GET_FUN(__glewVertexAttrib1fNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x)
-
glVertexAttrib1fvNv(int index, Pointer<Float> v)
→ void
-
define glVertexAttrib1fvNV GLEW_GET_FUN(__glewVertexAttrib1fvNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat* v)
-
glVertexAttrib1sNv(int index, int x)
→ void
-
define glVertexAttrib1sNV GLEW_GET_FUN(__glewVertexAttrib1sNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x)
-
glVertexAttrib1svNv(int index, Pointer<Int16> v)
→ void
-
define glVertexAttrib1svNV GLEW_GET_FUN(__glewVertexAttrib1svNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort* v)
-
glVertexAttrib2dNv(int index, double x, double y)
→ void
-
define glVertexAttrib2dNV GLEW_GET_FUN(__glewVertexAttrib2dNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y)
-
glVertexAttrib2dvNv(int index, Pointer<Double> v)
→ void
-
define glVertexAttrib2dvNV GLEW_GET_FUN(__glewVertexAttrib2dvNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble* v)
-
glVertexAttrib2fNv(int index, double x, double y)
→ void
-
define glVertexAttrib2fNV GLEW_GET_FUN(__glewVertexAttrib2fNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y)
-
glVertexAttrib2fvNv(int index, Pointer<Float> v)
→ void
-
define glVertexAttrib2fvNV GLEW_GET_FUN(__glewVertexAttrib2fvNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat* v)
-
glVertexAttrib2sNv(int index, int x, int y)
→ void
-
define glVertexAttrib2sNV GLEW_GET_FUN(__glewVertexAttrib2sNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y)
-
glVertexAttrib2svNv(int index, Pointer<Int16> v)
→ void
-
define glVertexAttrib2svNV GLEW_GET_FUN(__glewVertexAttrib2svNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort* v)
-
glVertexAttrib3dNv(int index, double x, double y, double z)
→ void
-
define glVertexAttrib3dNV GLEW_GET_FUN(__glewVertexAttrib3dNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)
-
glVertexAttrib3dvNv(int index, Pointer<Double> v)
→ void
-
define glVertexAttrib3dvNV GLEW_GET_FUN(__glewVertexAttrib3dvNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble* v)
-
glVertexAttrib3fNv(int index, double x, double y, double z)
→ void
-
define glVertexAttrib3fNV GLEW_GET_FUN(__glewVertexAttrib3fNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z)
-
glVertexAttrib3fvNv(int index, Pointer<Float> v)
→ void
-
define glVertexAttrib3fvNV GLEW_GET_FUN(__glewVertexAttrib3fvNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat* v)
-
glVertexAttrib3sNv(int index, int x, int y, int z)
→ void
-
define glVertexAttrib3sNV GLEW_GET_FUN(__glewVertexAttrib3sNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z)
-
glVertexAttrib3svNv(int index, Pointer<Int16> v)
→ void
-
define glVertexAttrib3svNV GLEW_GET_FUN(__glewVertexAttrib3svNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort* v)
-
glVertexAttrib4dNv(int index, double x, double y, double z, double w)
→ void
-
define glVertexAttrib4dNV GLEW_GET_FUN(__glewVertexAttrib4dNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-
glVertexAttrib4dvNv(int index, Pointer<Double> v)
→ void
-
define glVertexAttrib4dvNV GLEW_GET_FUN(__glewVertexAttrib4dvNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble* v)
-
glVertexAttrib4fNv(int index, double x, double y, double z, double w)
→ void
-
define glVertexAttrib4fNV GLEW_GET_FUN(__glewVertexAttrib4fNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-
glVertexAttrib4fvNv(int index, Pointer<Float> v)
→ void
-
define glVertexAttrib4fvNV GLEW_GET_FUN(__glewVertexAttrib4fvNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat* v)
-
glVertexAttrib4sNv(int index, int x, int y, int z, int w)
→ void
-
define glVertexAttrib4sNV GLEW_GET_FUN(__glewVertexAttrib4sNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
-
glVertexAttrib4svNv(int index, Pointer<Int16> v)
→ void
-
define glVertexAttrib4svNV GLEW_GET_FUN(__glewVertexAttrib4svNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort* v)
-
glVertexAttrib4ubNv(int index, int x, int y, int z, int w)
→ void
-
define glVertexAttrib4ubNV GLEW_GET_FUN(__glewVertexAttrib4ubNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
-
glVertexAttrib4ubvNv(int index, Pointer<Uint8> v)
→ void
-
define glVertexAttrib4ubvNV GLEW_GET_FUN(__glewVertexAttrib4ubvNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte* v)
-
glVertexAttribPointerNv(int index, int size, int type, int stride, Pointer<Void> pointer)
→ void
-
define glVertexAttribPointerNV GLEW_GET_FUN(__glewVertexAttribPointerNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)
-
glVertexAttribs1dvNv(int index, int n, Pointer<Double> v)
→ void
-
define glVertexAttribs1dvNV GLEW_GET_FUN(__glewVertexAttribs1dvNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v)
-
glVertexAttribs1fvNv(int index, int n, Pointer<Float> v)
→ void
-
define glVertexAttribs1fvNV GLEW_GET_FUN(__glewVertexAttribs1fvNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v)
-
glVertexAttribs1svNv(int index, int n, Pointer<Int16> v)
→ void
-
define glVertexAttribs1svNV GLEW_GET_FUN(__glewVertexAttribs1svNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei n, const GLshort* v)
-
glVertexAttribs2dvNv(int index, int n, Pointer<Double> v)
→ void
-
define glVertexAttribs2dvNV GLEW_GET_FUN(__glewVertexAttribs2dvNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v)
-
glVertexAttribs2fvNv(int index, int n, Pointer<Float> v)
→ void
-
define glVertexAttribs2fvNV GLEW_GET_FUN(__glewVertexAttribs2fvNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v)
-
glVertexAttribs2svNv(int index, int n, Pointer<Int16> v)
→ void
-
define glVertexAttribs2svNV GLEW_GET_FUN(__glewVertexAttribs2svNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei n, const GLshort* v)
-
glVertexAttribs3dvNv(int index, int n, Pointer<Double> v)
→ void
-
define glVertexAttribs3dvNV GLEW_GET_FUN(__glewVertexAttribs3dvNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v)
-
glVertexAttribs3fvNv(int index, int n, Pointer<Float> v)
→ void
-
define glVertexAttribs3fvNV GLEW_GET_FUN(__glewVertexAttribs3fvNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v)
-
glVertexAttribs3svNv(int index, int n, Pointer<Int16> v)
→ void
-
define glVertexAttribs3svNV GLEW_GET_FUN(__glewVertexAttribs3svNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei n, const GLshort* v)
-
glVertexAttribs4dvNv(int index, int n, Pointer<Double> v)
→ void
-
define glVertexAttribs4dvNV GLEW_GET_FUN(__glewVertexAttribs4dvNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v)
-
glVertexAttribs4fvNv(int index, int n, Pointer<Float> v)
→ void
-
define glVertexAttribs4fvNV GLEW_GET_FUN(__glewVertexAttribs4fvNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v)
-
glVertexAttribs4svNv(int index, int n, Pointer<Int16> v)
→ void
-
define glVertexAttribs4svNV GLEW_GET_FUN(__glewVertexAttribs4svNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei n, const GLshort* v)
-
glVertexAttribs4ubvNv(int index, int n, Pointer<Uint8> v)
→ void
-
define glVertexAttribs4ubvNV GLEW_GET_FUN(__glewVertexAttribs4ubvNV)
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei n, const GLubyte* v)