glew/generated/lib_glad/lib_glad_nv_transform_feedback library

Functions

glActiveVaryingNv(int program, String name) → void
define glActiveVaryingNV GLEW_GET_FUN(__glewActiveVaryingNV) GLEW_FUN_EXPORT PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV typedef void (GLAPIENTRY * PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name)
glBeginTransformFeedbackNv(int primitiveMode) → void
define glBeginTransformFeedbackNV GLEW_GET_FUN(__glewBeginTransformFeedbackNV) GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode)
glBindBufferBaseNv(int target, int index, int buffer) → void
define glBindBufferBaseNV GLEW_GET_FUN(__glewBindBufferBaseNV) GLEW_FUN_EXPORT PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer)
glBindBufferOffsetNv(int target, int index, int buffer, int offset) → void
define glBindBufferOffsetNV GLEW_GET_FUN(__glewBindBufferOffsetNV) GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset)
glBindBufferRangeNv(int target, int index, int buffer, int offset, int size) → void
define glBindBufferRangeNV GLEW_GET_FUN(__glewBindBufferRangeNV) GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
glEndTransformFeedbackNv() → void
define glEndTransformFeedbackNV GLEW_GET_FUN(__glewEndTransformFeedbackNV) GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKNVPROC) (void)
glGetActiveVaryingNv(int program, int index, int bufSize, Pointer<Uint32> length, Pointer<Uint32> size, Pointer<Uint32> type, Pointer<Int8> name) → void
define glGetActiveVaryingNV GLEW_GET_FUN(__glewGetActiveVaryingNV) GLEW_FUN_EXPORT PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV typedef void (GLAPIENTRY * PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
glGetTransformFeedbackVaryingNv(int program, int index, Pointer<Int32> location) → void
define glGetTransformFeedbackVaryingNV GLEW_GET_FUN(__glewGetTransformFeedbackVaryingNV) GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location)
glGetVaryingLocationNv(int program, String name) int
define glGetVaryingLocationNV GLEW_GET_FUN(__glewGetVaryingLocationNV) GLEW_FUN_EXPORT PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV typedef GLint (GLAPIENTRY * PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name)
glTransformFeedbackAttribsNv(int count, Pointer<Int32> attribs, int bufferMode) → void
define glTransformFeedbackAttribsNV GLEW_GET_FUN(__glewTransformFeedbackAttribsNV) GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode)
glTransformFeedbackVaryingsNv(int program, int count, Pointer<Int32> locations, int bufferMode) → void
define glTransformFeedbackVaryingsNV GLEW_GET_FUN(__glewTransformFeedbackVaryingsNV) GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode)