glew/generated/lib_glad/lib_glad_nv_texture_array library

Functions

glCompressedTexImage3Dnv(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Pointer<Void> data) → void
define glCompressedTexImage3DNV GLEW_GET_FUN(__glewCompressedTexImage3DNV) GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DNVPROC __glewCompressedTexImage3DNV typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DNVPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)
glCompressedTexSubImage3Dnv(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Pointer<Void> data) → void
define glCompressedTexSubImage3DNV GLEW_GET_FUN(__glewCompressedTexSubImage3DNV) GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DNVPROC __glewCompressedTexSubImage3DNV typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DNVPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
glCopyTexSubImage3Dnv(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) → void
define glCopyTexSubImage3DNV GLEW_GET_FUN(__glewCopyTexSubImage3DNV) GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DNVPROC __glewCopyTexSubImage3DNV typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DNVPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
glFramebufferTextureLayerNv(int target, int attachment, int texture, int level, int layer) → void
define glFramebufferTextureLayerNV GLEW_GET_FUN(__glewFramebufferTextureLayerNV) GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERNVPROC __glewFramebufferTextureLayerNV typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERNVPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
glTexImage3Dnv(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, Pointer<Void> pixels) → void
define glTexImage3DNV GLEW_GET_FUN(__glewTexImage3DNV) GLEW_FUN_EXPORT PFNGLTEXIMAGE3DNVPROC __glewTexImage3DNV typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DNVPROC) (GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)
glTexSubImage3Dnv(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Pointer<Void> pixels) → void
define glTexSubImage3DNV GLEW_GET_FUN(__glewTexSubImage3DNV) GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DNVPROC __glewTexSubImage3DNV typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DNVPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)