glew/generated/lib_glad/lib_glad_nv_shader_buffer_load library

Functions

glGetBufferParameterui64vNv(int target, int pname, Pointer<Uint64> params) → void
define glGetBufferParameterui64vNV GLEW_GET_FUN(__glewGetBufferParameterui64vNV) GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT* params)
glGetIntegerui64vNv(int value, Pointer<Uint64> result) → void
define glGetIntegerui64vNV GLEW_GET_FUN(__glewGetIntegerui64vNV) GLEW_FUN_EXPORT PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV typedef void (GLAPIENTRY * PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT* result)
glGetNamedBufferParameterui64vNv(int buffer, int pname, Pointer<Uint64> params) → void
define glGetNamedBufferParameterui64vNV GLEW_GET_FUN(__glewGetNamedBufferParameterui64vNV) GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT* params)
glIsBufferResidentNv(int target) int
define glIsBufferResidentNV GLEW_GET_FUN(__glewIsBufferResidentNV) GLEW_FUN_EXPORT PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERRESIDENTNVPROC) (GLenum target)
glIsNamedBufferResidentNv(int buffer) int
define glIsNamedBufferResidentNV GLEW_GET_FUN(__glewIsNamedBufferResidentNV) GLEW_FUN_EXPORT PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer)
glMakeBufferNonResidentNv(int target) → void
define glMakeBufferNonResidentNV GLEW_GET_FUN(__glewMakeBufferNonResidentNV) GLEW_FUN_EXPORT PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV typedef void (GLAPIENTRY * PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target)
glMakeBufferResidentNv(int target, int access) → void
define glMakeBufferResidentNV GLEW_GET_FUN(__glewMakeBufferResidentNV) GLEW_FUN_EXPORT PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV typedef void (GLAPIENTRY * PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access)
glMakeNamedBufferNonResidentNv(int buffer) → void
define glMakeNamedBufferNonResidentNV GLEW_GET_FUN(__glewMakeNamedBufferNonResidentNV) GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer)
glMakeNamedBufferResidentNv(int buffer, int access) → void
define glMakeNamedBufferResidentNV GLEW_GET_FUN(__glewMakeNamedBufferResidentNV) GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access)
glProgramUniformui64Nv(int program, int location, int value) → void
define glProgramUniformui64NV GLEW_GET_FUN(__glewProgramUniformui64NV) GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value)
glProgramUniformui64vNv(int program, int location, int count, Pointer<Uint64> value) → void
define glProgramUniformui64vNV GLEW_GET_FUN(__glewProgramUniformui64vNV) GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value)
glUniformui64Nv(int location, int value) → void
define glUniformui64NV GLEW_GET_FUN(__glewUniformui64NV) GLEW_FUN_EXPORT PFNGLUNIFORMUI64NVPROC __glewUniformui64NV typedef void (GLAPIENTRY * PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value)
glUniformui64vNv(int location, int count, Pointer<Uint64> value) → void
define glUniformui64vNV GLEW_GET_FUN(__glewUniformui64vNV) GLEW_FUN_EXPORT PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV typedef void (GLAPIENTRY * PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value)