glPathDashArrayNv function

void glPathDashArrayNv(
  1. int path,
  2. int dashCount,
  3. Pointer<Float> dashArray
)
define glPathDashArrayNV GLEW_GET_FUN(__glewPathDashArrayNV)
GLEW_FUN_EXPORT PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV
typedef void (GLAPIENTRY * PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat* dashArray)

Implementation

void glPathDashArrayNv(int path, int dashCount, Pointer<Float> dashArray) {
  final glPathDashArrayNvAsFunction = _glPathDashArrayNv
      .cast<
          NativeFunction<
              Void Function(
                  Uint32 path, Uint32 dashCount, Pointer<Float> dashArray)>>()
      .asFunction<
          void Function(int path, int dashCount, Pointer<Float> dashArray)>();
  return glPathDashArrayNvAsFunction(path, dashCount, dashArray);
}