glPathCommandsNv function
void
glPathCommandsNv()
define glPathCommandsNV GLEW_GET_FUN(__glewPathCommandsNV)
GLEW_FUN_EXPORT PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV
typedef void (GLAPIENTRY * PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void*coords)
Implementation
void glPathCommandsNv(int path, int numCommands, Pointer<Uint8> commands,
int numCoords, int coordType, Pointer<Void> coords) {
final glPathCommandsNvAsFunction = _glPathCommandsNv
.cast<
NativeFunction<
Void Function(
Uint32 path,
Uint32 numCommands,
Pointer<Uint8> commands,
Uint32 numCoords,
Uint32 coordType,
Pointer<Void> coords)>>()
.asFunction<
void Function(int path, int numCommands, Pointer<Uint8> commands,
int numCoords, int coordType, Pointer<Void> coords)>();
return glPathCommandsNvAsFunction(
path, numCommands, commands, numCoords, coordType, coords);
}