glMatrixMult3x2fNv function

void glMatrixMult3x2fNv(
  1. int matrixMode,
  2. Pointer<Float> m
)
define glMatrixMult3x2fNV GLEW_GET_FUN(__glewMatrixMult3x2fNV)
GLEW_FUN_EXPORT PFNGLMATRIXMULT3X2FNVPROC __glewMatrixMult3x2fNV
typedef void (GLAPIENTRY * PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat* m)

Implementation

void glMatrixMult3x2fNv(int matrixMode, Pointer<Float> m) {
  final glMatrixMult3x2fNvAsFunction = _glMatrixMult3x2fNv
      .cast<
          NativeFunction<Void Function(Uint32 matrixMode, Pointer<Float> m)>>()
      .asFunction<void Function(int matrixMode, Pointer<Float> m)>();
  return glMatrixMult3x2fNvAsFunction(matrixMode, m);
}