glMatrixLoad3x2fNv function

void glMatrixLoad3x2fNv(
  1. int matrixMode,
  2. Pointer<Float> m
)
define glMatrixLoad3x2fNV GLEW_GET_FUN(__glewMatrixLoad3x2fNV)
GLEW_FUN_EXPORT PFNGLMATRIXLOAD3X2FNVPROC __glewMatrixLoad3x2fNV
typedef void (GLAPIENTRY * PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat* m)

Implementation

void glMatrixLoad3x2fNv(int matrixMode, Pointer<Float> m) {
  final glMatrixLoad3x2fNvAsFunction = _glMatrixLoad3x2fNv
      .cast<
          NativeFunction<Void Function(Uint32 matrixMode, Pointer<Float> m)>>()
      .asFunction<void Function(int matrixMode, Pointer<Float> m)>();
  return glMatrixLoad3x2fNvAsFunction(matrixMode, m);
}