glew/generated/lib_glad/lib_glad_nv_path_rendering
library
Functions
-
glCopyPathNv(int resultPath, int srcPath)
→ void
-
define glCopyPathNV GLEW_GET_FUN(__glewCopyPathNV)
GLEW_FUN_EXPORT PFNGLCOPYPATHNVPROC __glewCopyPathNV
typedef void (GLAPIENTRY * PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath)
-
glCoverFillPathInstancedNv(int numPaths, int pathNameType, Pointer<Void> paths, int pathBase, int coverMode, int transformType, Pointer<Float> transformValues)
→ void
-
define glCoverFillPathInstancedNV GLEW_GET_FUN(__glewCoverFillPathInstancedNV)
GLEW_FUN_EXPORT PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV
typedef void (GLAPIENTRY * PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)
-
glCoverFillPathNv(int path, int coverMode)
→ void
-
define glCoverFillPathNV GLEW_GET_FUN(__glewCoverFillPathNV)
GLEW_FUN_EXPORT PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV
typedef void (GLAPIENTRY * PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode)
-
glCoverStrokePathInstancedNv(int numPaths, int pathNameType, Pointer<Void> paths, int pathBase, int coverMode, int transformType, Pointer<Float> transformValues)
→ void
-
define glCoverStrokePathInstancedNV GLEW_GET_FUN(__glewCoverStrokePathInstancedNV)
GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV
typedef void (GLAPIENTRY * PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)
-
glCoverStrokePathNv(int path, int coverMode)
→ void
-
define glCoverStrokePathNV GLEW_GET_FUN(__glewCoverStrokePathNV)
GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV
typedef void (GLAPIENTRY * PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode)
-
glDeletePathsNv(int path, int range)
→ void
-
define glDeletePathsNV GLEW_GET_FUN(__glewDeletePathsNV)
GLEW_FUN_EXPORT PFNGLDELETEPATHSNVPROC __glewDeletePathsNV
typedef void (GLAPIENTRY * PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range)
-
glGenPathsNv(int range)
→ int
-
define glGenPathsNV GLEW_GET_FUN(__glewGenPathsNV)
GLEW_FUN_EXPORT PFNGLGENPATHSNVPROC __glewGenPathsNV
typedef GLuint (GLAPIENTRY * PFNGLGENPATHSNVPROC) (GLsizei range)
-
glGetPathColorGenfvNv(int color, int pname, Pointer<Float> value)
→ void
-
define glGetPathColorGenfvNV GLEW_GET_FUN(__glewGetPathColorGenfvNV)
GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV
typedef void (GLAPIENTRY * PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat* value)
-
glGetPathColorGenivNv(int color, int pname, Pointer<Int32> value)
→ void
-
define glGetPathColorGenivNV GLEW_GET_FUN(__glewGetPathColorGenivNV)
GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV
typedef void (GLAPIENTRY * PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint* value)
-
glGetPathCommandsNv(int path, Pointer<Uint8> commands)
→ void
-
define glGetPathCommandsNV GLEW_GET_FUN(__glewGetPathCommandsNV)
GLEW_FUN_EXPORT PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV
typedef void (GLAPIENTRY * PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte* commands)
-
glGetPathCoordsNv(int path, Pointer<Float> coords)
→ void
-
define glGetPathCoordsNV GLEW_GET_FUN(__glewGetPathCoordsNV)
GLEW_FUN_EXPORT PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV
typedef void (GLAPIENTRY * PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat* coords)
-
glGetPathDashArrayNv(int path, Pointer<Float> dashArray)
→ void
-
define glGetPathDashArrayNV GLEW_GET_FUN(__glewGetPathDashArrayNV)
GLEW_FUN_EXPORT PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV
typedef void (GLAPIENTRY * PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat* dashArray)
-
glGetPathLengthNv(int path, int startSegment, int numSegments)
→ double
-
define glGetPathLengthNV GLEW_GET_FUN(__glewGetPathLengthNV)
GLEW_FUN_EXPORT PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV
typedef GLfloat (GLAPIENTRY * PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments)
-
glGetPathMetricRangeNv(int metricQueryMask, int firstPathName, int numPaths, int stride, Pointer<Float> metrics)
→ void
-
define glGetPathMetricRangeNV GLEW_GET_FUN(__glewGetPathMetricRangeNV)
GLEW_FUN_EXPORT PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV
typedef void (GLAPIENTRY * PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics)
-
glGetPathMetricsNv(int metricQueryMask, int numPaths, int pathNameType, Pointer<Void> paths, int pathBase, int stride, Pointer<Float> metrics)
→ void
-
define glGetPathMetricsNV GLEW_GET_FUN(__glewGetPathMetricsNV)
GLEW_FUN_EXPORT PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV
typedef void (GLAPIENTRY * PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics)
-
glGetPathParameterfvNv(int path, int pname, Pointer<Float> value)
→ void
-
define glGetPathParameterfvNV GLEW_GET_FUN(__glewGetPathParameterfvNV)
GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV
typedef void (GLAPIENTRY * PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat* value)
-
glGetPathParameterivNv(int path, int pname, Pointer<Int32> value)
→ void
-
define glGetPathParameterivNV GLEW_GET_FUN(__glewGetPathParameterivNV)
GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV
typedef void (GLAPIENTRY * PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint* value)
-
glGetPathSpacingNv(int pathListMode, int numPaths, int pathNameType, Pointer<Void> paths, int pathBase, double advanceScale, double kerningScale, int transformType, Pointer<Float> returnedSpacing)
→ void
-
define glGetPathSpacingNV GLEW_GET_FUN(__glewGetPathSpacingNV)
GLEW_FUN_EXPORT PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV
typedef void (GLAPIENTRY * PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing)
-
glGetPathTexGenfvNv(int texCoordSet, int pname, Pointer<Float> value)
→ void
-
define glGetPathTexGenfvNV GLEW_GET_FUN(__glewGetPathTexGenfvNV)
GLEW_FUN_EXPORT PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV
typedef void (GLAPIENTRY * PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat* value)
-
glGetPathTexGenivNv(int texCoordSet, int pname, Pointer<Int32> value)
→ void
-
define glGetPathTexGenivNV GLEW_GET_FUN(__glewGetPathTexGenivNV)
GLEW_FUN_EXPORT PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV
typedef void (GLAPIENTRY * PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint* value)
-
glGetProgramResourcefvNv(int program, int programInterface, int index, int propCount, Pointer<Uint32> props, int bufSize, Pointer<Uint32> length, Pointer<Float> params)
→ void
-
define glGetProgramResourcefvNV GLEW_GET_FUN(__glewGetProgramResourcefvNV)
GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEFVNVPROC __glewGetProgramResourcefvNV
typedef void (GLAPIENTRY * PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei bufSize, GLsizei *length, GLfloat *params)
-
glInterpolatePathsNv(int resultPath, int pathA, int pathB, double weight)
→ void
-
define glInterpolatePathsNV GLEW_GET_FUN(__glewInterpolatePathsNV)
GLEW_FUN_EXPORT PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV
typedef void (GLAPIENTRY * PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight)
-
glIsPathNv(int path)
→ int
-
define glIsPathNV GLEW_GET_FUN(__glewIsPathNV)
GLEW_FUN_EXPORT PFNGLISPATHNVPROC __glewIsPathNV
typedef GLboolean (GLAPIENTRY * PFNGLISPATHNVPROC) (GLuint path)
-
glIsPointInFillPathNv(int path, int mask, double x, double y)
→ int
-
define glIsPointInFillPathNV GLEW_GET_FUN(__glewIsPointInFillPathNV)
GLEW_FUN_EXPORT PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV
typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y)
-
glIsPointInStrokePathNv(int path, double x, double y)
→ int
-
define glIsPointInStrokePathNV GLEW_GET_FUN(__glewIsPointInStrokePathNV)
GLEW_FUN_EXPORT PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV
typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y)
-
glMatrixLoad3x2fNv(int matrixMode, Pointer<Float> m)
→ void
-
define glMatrixLoad3x2fNV GLEW_GET_FUN(__glewMatrixLoad3x2fNV)
GLEW_FUN_EXPORT PFNGLMATRIXLOAD3X2FNVPROC __glewMatrixLoad3x2fNV
typedef void (GLAPIENTRY * PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat* m)
-
glMatrixLoad3x3fNv(int matrixMode, Pointer<Float> m)
→ void
-
define glMatrixLoad3x3fNV GLEW_GET_FUN(__glewMatrixLoad3x3fNV)
GLEW_FUN_EXPORT PFNGLMATRIXLOAD3X3FNVPROC __glewMatrixLoad3x3fNV
typedef void (GLAPIENTRY * PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat* m)
-
glMatrixLoadTranspose3x3fNv(int matrixMode, Pointer<Float> m)
→ void
-
define glMatrixLoadTranspose3x3fNV GLEW_GET_FUN(__glewMatrixLoadTranspose3x3fNV)
GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC __glewMatrixLoadTranspose3x3fNV
typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat* m)
-
glMatrixMult3x2fNv(int matrixMode, Pointer<Float> m)
→ void
-
define glMatrixMult3x2fNV GLEW_GET_FUN(__glewMatrixMult3x2fNV)
GLEW_FUN_EXPORT PFNGLMATRIXMULT3X2FNVPROC __glewMatrixMult3x2fNV
typedef void (GLAPIENTRY * PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat* m)
-
glMatrixMult3x3fNv(int matrixMode, Pointer<Float> m)
→ void
-
define glMatrixMult3x3fNV GLEW_GET_FUN(__glewMatrixMult3x3fNV)
GLEW_FUN_EXPORT PFNGLMATRIXMULT3X3FNVPROC __glewMatrixMult3x3fNV
typedef void (GLAPIENTRY * PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat* m)
-
glMatrixMultTranspose3x3fNv(int matrixMode, Pointer<Float> m)
→ void
-
define glMatrixMultTranspose3x3fNV GLEW_GET_FUN(__glewMatrixMultTranspose3x3fNV)
GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC __glewMatrixMultTranspose3x3fNV
typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat* m)
-
glPathColorGenNv(int color, int genMode, int colorFormat, Pointer<Float> coeffs)
→ void
-
define glPathColorGenNV GLEW_GET_FUN(__glewPathColorGenNV)
GLEW_FUN_EXPORT PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV
typedef void (GLAPIENTRY * PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat* coeffs)
-
glPathCommandsNv(int path, int numCommands, Pointer<Uint8> commands, int numCoords, int coordType, Pointer<Void> coords)
→ void
-
define glPathCommandsNV GLEW_GET_FUN(__glewPathCommandsNV)
GLEW_FUN_EXPORT PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV
typedef void (GLAPIENTRY * PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void*coords)
-
glPathCoordsNv(int path, int numCoords, int coordType, Pointer<Void> coords)
→ void
-
define glPathCoordsNV GLEW_GET_FUN(__glewPathCoordsNV)
GLEW_FUN_EXPORT PFNGLPATHCOORDSNVPROC __glewPathCoordsNV
typedef void (GLAPIENTRY * PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords)
-
glPathCoverDepthFuncNv(int zfunc)
→ void
-
define glPathCoverDepthFuncNV GLEW_GET_FUN(__glewPathCoverDepthFuncNV)
GLEW_FUN_EXPORT PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV
typedef void (GLAPIENTRY * PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum zfunc)
-
glPathDashArrayNv(int path, int dashCount, Pointer<Float> dashArray)
→ void
-
define glPathDashArrayNV GLEW_GET_FUN(__glewPathDashArrayNV)
GLEW_FUN_EXPORT PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV
typedef void (GLAPIENTRY * PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat* dashArray)
-
glPathFogGenNv(int genMode)
→ void
-
define glPathFogGenNV GLEW_GET_FUN(__glewPathFogGenNV)
GLEW_FUN_EXPORT PFNGLPATHFOGGENNVPROC __glewPathFogGenNV
typedef void (GLAPIENTRY * PFNGLPATHFOGGENNVPROC) (GLenum genMode)
-
glPathGlyphIndexArrayNv(int firstPathName, int fontTarget, Pointer<Void> fontName, int fontStyle, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, double emScale)
→ int
-
define glPathGlyphIndexArrayNV GLEW_GET_FUN(__glewPathGlyphIndexArrayNV)
GLEW_FUN_EXPORT PFNGLPATHGLYPHINDEXARRAYNVPROC __glewPathGlyphIndexArrayNV
typedef GLenum (GLAPIENTRY * PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale)
-
glPathGlyphIndexRangeNv(int fontTarget, Pointer<Void> fontName, int fontStyle, int pathParameterTemplate, double emScale, int baseAndCount)
→ int
-
define glPathGlyphIndexRangeNV GLEW_GET_FUN(__glewPathGlyphIndexRangeNV)
GLEW_FUN_EXPORT PFNGLPATHGLYPHINDEXRANGENVPROC __glewPathGlyphIndexRangeNV
typedef GLenum (GLAPIENTRY * PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2])
-
glPathGlyphRangeNv(int firstPathName, int fontTarget, Pointer<Void> fontName, int fontStyle, int firstGlyph, int numGlyphs, int handleMissingGlyphs, int pathParameterTemplate, double emScale)
→ void
-
define glPathGlyphRangeNV GLEW_GET_FUN(__glewPathGlyphRangeNV)
GLEW_FUN_EXPORT PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV
typedef void (GLAPIENTRY * PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale)
-
glPathGlyphsNv(int firstPathName, int fontTarget, Pointer<Void> fontName, int fontStyle, int numGlyphs, int type, Pointer<Void> charcodes, int handleMissingGlyphs, int pathParameterTemplate, double emScale)
→ void
-
define glPathGlyphsNV GLEW_GET_FUN(__glewPathGlyphsNV)
GLEW_FUN_EXPORT PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV
typedef void (GLAPIENTRY * PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void*charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale)
-
glPathMemoryGlyphIndexArrayNv(int firstPathName, int fontTarget, int fontSize, Pointer<Void> fontData, int faceIndex, int firstGlyphIndex, int numGlyphs, int pathParameterTemplate, double emScale)
→ int
-
define glPathMemoryGlyphIndexArrayNV GLEW_GET_FUN(__glewPathMemoryGlyphIndexArrayNV)
GLEW_FUN_EXPORT PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC __glewPathMemoryGlyphIndexArrayNV
typedef GLenum (GLAPIENTRY * PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale)
-
glPathParameterfNv(int path, int pname, double value)
→ void
-
define glPathParameterfNV GLEW_GET_FUN(__glewPathParameterfNV)
GLEW_FUN_EXPORT PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV
typedef void (GLAPIENTRY * PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value)
-
glPathParameterfvNv(int path, int pname, Pointer<Float> value)
→ void
-
define glPathParameterfvNV GLEW_GET_FUN(__glewPathParameterfvNV)
GLEW_FUN_EXPORT PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV
typedef void (GLAPIENTRY * PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat* value)
-
glPathParameteriNv(int path, int pname, int value)
→ void
-
define glPathParameteriNV GLEW_GET_FUN(__glewPathParameteriNV)
GLEW_FUN_EXPORT PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV
typedef void (GLAPIENTRY * PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value)
-
glPathParameterivNv(int path, int pname, Pointer<Int32> value)
→ void
-
define glPathParameterivNV GLEW_GET_FUN(__glewPathParameterivNV)
GLEW_FUN_EXPORT PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV
typedef void (GLAPIENTRY * PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint* value)
-
glPathStencilDepthOffsetNv(double factor, double units)
→ void
-
define glPathStencilDepthOffsetNV GLEW_GET_FUN(__glewPathStencilDepthOffsetNV)
GLEW_FUN_EXPORT PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV
typedef void (GLAPIENTRY * PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units)
-
glPathStencilFuncNv(int func, int ref, int mask)
→ void
-
define glPathStencilFuncNV GLEW_GET_FUN(__glewPathStencilFuncNV)
GLEW_FUN_EXPORT PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV
typedef void (GLAPIENTRY * PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask)
-
glPathStringNv(int path, int format, int length, Pointer<Void> pathString)
→ void
-
define glPathStringNV GLEW_GET_FUN(__glewPathStringNV)
GLEW_FUN_EXPORT PFNGLPATHSTRINGNVPROC __glewPathStringNV
typedef void (GLAPIENTRY * PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString)
-
glPathSubCommandsNv(int path, int commandStart, int commandsToDelete, int numCommands, Pointer<Uint8> commands, int numCoords, int coordType, Pointer<Void> coords)
→ void
-
define glPathSubCommandsNV GLEW_GET_FUN(__glewPathSubCommandsNV)
GLEW_FUN_EXPORT PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV
typedef void (GLAPIENTRY * PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void*coords)
-
glPathSubCoordsNv(int path, int coordStart, int numCoords, int coordType, Pointer<Void> coords)
→ void
-
define glPathSubCoordsNV GLEW_GET_FUN(__glewPathSubCoordsNV)
GLEW_FUN_EXPORT PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV
typedef void (GLAPIENTRY * PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords)
-
glPathTexGenNv(int texCoordSet, int genMode, int components, Pointer<Float> coeffs)
→ void
-
define glPathTexGenNV GLEW_GET_FUN(__glewPathTexGenNV)
GLEW_FUN_EXPORT PFNGLPATHTEXGENNVPROC __glewPathTexGenNV
typedef void (GLAPIENTRY * PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat* coeffs)
-
glPointAlongPathNv(int path, int startSegment, int numSegments, double distance, Pointer<Float> x, Pointer<Float> y, Pointer<Float> tangentX, Pointer<Float> tangentY)
→ int
-
define glPointAlongPathNV GLEW_GET_FUN(__glewPointAlongPathNV)
GLEW_FUN_EXPORT PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV
typedef GLboolean (GLAPIENTRY * PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY)
-
glProgramPathFragmentInputGenNv(int program, int location, int genMode, int components, Pointer<Float> coeffs)
→ void
-
define glProgramPathFragmentInputGenNV GLEW_GET_FUN(__glewProgramPathFragmentInputGenNV)
GLEW_FUN_EXPORT PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC __glewProgramPathFragmentInputGenNV
typedef void (GLAPIENTRY * PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat* coeffs)
-
glStencilFillPathInstancedNv(int numPaths, int pathNameType, Pointer<Void> paths, int pathBase, int fillMode, int mask, int transformType, Pointer<Float> transformValues)
→ void
-
define glStencilFillPathInstancedNV GLEW_GET_FUN(__glewStencilFillPathInstancedNV)
GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV
typedef void (GLAPIENTRY * PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues)
-
glStencilFillPathNv(int path, int fillMode, int mask)
→ void
-
define glStencilFillPathNV GLEW_GET_FUN(__glewStencilFillPathNV)
GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV
typedef void (GLAPIENTRY * PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask)
-
glStencilStrokePathInstancedNv(int numPaths, int pathNameType, Pointer<Void> paths, int pathBase, int reference, int mask, int transformType, Pointer<Float> transformValues)
→ void
-
define glStencilStrokePathInstancedNV GLEW_GET_FUN(__glewStencilStrokePathInstancedNV)
GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV
typedef void (GLAPIENTRY * PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues)
-
glStencilStrokePathNv(int path, int reference, int mask)
→ void
-
define glStencilStrokePathNV GLEW_GET_FUN(__glewStencilStrokePathNV)
GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV
typedef void (GLAPIENTRY * PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask)
-
glStencilThenCoverFillPathInstancedNv(int numPaths, int pathNameType, Pointer<Void> paths, int pathBase, int fillMode, int mask, int coverMode, int transformType, Pointer<Float> transformValues)
→ void
-
define glStencilThenCoverFillPathInstancedNV GLEW_GET_FUN(__glewStencilThenCoverFillPathInstancedNV)
GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC __glewStencilThenCoverFillPathInstancedNV
typedef void (GLAPIENTRY * PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)
-
glStencilThenCoverFillPathNv(int path, int fillMode, int mask, int coverMode)
→ void
-
define glStencilThenCoverFillPathNV GLEW_GET_FUN(__glewStencilThenCoverFillPathNV)
GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERFILLPATHNVPROC __glewStencilThenCoverFillPathNV
typedef void (GLAPIENTRY * PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode)
-
glStencilThenCoverStrokePathInstancedNv(int numPaths, int pathNameType, Pointer<Void> paths, int pathBase, int reference, int mask, int coverMode, int transformType, Pointer<Float> transformValues)
→ void
-
define glStencilThenCoverStrokePathInstancedNV GLEW_GET_FUN(__glewStencilThenCoverStrokePathInstancedNV)
GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC __glewStencilThenCoverStrokePathInstancedNV
typedef void (GLAPIENTRY * PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)
-
glStencilThenCoverStrokePathNv(int path, int reference, int mask, int coverMode)
→ void
-
define glStencilThenCoverStrokePathNV GLEW_GET_FUN(__glewStencilThenCoverStrokePathNV)
GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC __glewStencilThenCoverStrokePathNV
typedef void (GLAPIENTRY * PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode)
-
glTransformPathNv(int resultPath, int srcPath, int transformType, Pointer<Float> transformValues)
→ void
-
define glTransformPathNV GLEW_GET_FUN(__glewTransformPathNV)
GLEW_FUN_EXPORT PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV
typedef void (GLAPIENTRY * PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues)
-
glWeightPathsNv(int resultPath, int numPaths, int paths, double weights)
→ void
-
define glWeightPathsNV GLEW_GET_FUN(__glewWeightPathsNV)
GLEW_FUN_EXPORT PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV
typedef void (GLAPIENTRY * PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint paths[], const GLfloat weights[])