glProgramEnvParameterI4uivNv function

void glProgramEnvParameterI4uivNv(
  1. int target,
  2. int index,
  3. Pointer<Uint32> params
)
define glProgramEnvParameterI4uivNV GLEW_GET_FUN(__glewProgramEnvParameterI4uivNV)
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV
typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params)

Implementation

void glProgramEnvParameterI4uivNv(
    int target, int index, Pointer<Uint32> params) {
  final glProgramEnvParameterI4uivNvAsFunction = _glProgramEnvParameterI4uivNv
      .cast<
          NativeFunction<
              Void Function(
                  Uint32 target, Uint32 index, Pointer<Uint32> params)>>()
      .asFunction<
          void Function(int target, int index, Pointer<Uint32> params)>();
  return glProgramEnvParameterI4uivNvAsFunction(target, index, params);
}