glMulticastGetQueryObjectuivNv function

void glMulticastGetQueryObjectuivNv(
  1. int gpu,
  2. int id,
  3. int pname,
  4. Pointer<Uint32> params,
)
define glMulticastGetQueryObjectuivNV GLEW_GET_FUN(__glewMulticastGetQueryObjectuivNV)
GLEW_FUN_EXPORT PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC __glewMulticastGetQueryObjectuivNV
typedef void (GLAPIENTRY * PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint* params)

Implementation

void glMulticastGetQueryObjectuivNv(
    int gpu, int id, int pname, Pointer<Uint32> params) {
  final glMulticastGetQueryObjectuivNvAsFunction =
      _glMulticastGetQueryObjectuivNv
          .cast<
              NativeFunction<
                  Void Function(Uint32 gpu, Uint32 id, Uint32 pname,
                      Pointer<Uint32> params)>>()
          .asFunction<
              void Function(
                  int gpu, int id, int pname, Pointer<Uint32> params)>();
  return glMulticastGetQueryObjectuivNvAsFunction(gpu, id, pname, params);
}