glMulticastBufferSubDataNv function
void
glMulticastBufferSubDataNv()
define glMulticastBufferSubDataNV GLEW_GET_FUN(__glewMulticastBufferSubDataNV)
GLEW_FUN_EXPORT PFNGLMULTICASTBUFFERSUBDATANVPROC __glewMulticastBufferSubDataNV
typedef void (GLAPIENTRY * PFNGLMULTICASTBUFFERSUBDATANVPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data)
Implementation
void glMulticastBufferSubDataNv(
int gpuMask, int buffer, int offset, int size, Pointer<Void> data) {
final glMulticastBufferSubDataNvAsFunction = _glMulticastBufferSubDataNv
.cast<
NativeFunction<
Void Function(Uint32 gpuMask, Uint32 buffer, Uint64 offset,
Uint64 size, Pointer<Void> data)>>()
.asFunction<
void Function(int gpuMask, int buffer, int offset, int size,
Pointer<Void> data)>();
return glMulticastBufferSubDataNvAsFunction(
gpuMask, buffer, offset, size, data);
}