glMulticastBufferSubDataNv function

void glMulticastBufferSubDataNv(
  1. int gpuMask,
  2. int buffer,
  3. int offset,
  4. int size,
  5. Pointer<Void> data,
)
define glMulticastBufferSubDataNV GLEW_GET_FUN(__glewMulticastBufferSubDataNV)
GLEW_FUN_EXPORT PFNGLMULTICASTBUFFERSUBDATANVPROC __glewMulticastBufferSubDataNV
typedef void (GLAPIENTRY * PFNGLMULTICASTBUFFERSUBDATANVPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data)

Implementation

void glMulticastBufferSubDataNv(
    int gpuMask, int buffer, int offset, int size, Pointer<Void> data) {
  final glMulticastBufferSubDataNvAsFunction = _glMulticastBufferSubDataNv
      .cast<
          NativeFunction<
              Void Function(Uint32 gpuMask, Uint32 buffer, Uint64 offset,
                  Uint64 size, Pointer<Void> data)>>()
      .asFunction<
          void Function(int gpuMask, int buffer, int offset, int size,
              Pointer<Void> data)>();
  return glMulticastBufferSubDataNvAsFunction(
      gpuMask, buffer, offset, size, data);
}