glew/generated/lib_glad/lib_glad_nv_fence library

Functions

glDeleteFencesNv(int n, Pointer<Uint32> fences) → void
define glDeleteFencesNV GLEW_GET_FUN(__glewDeleteFencesNV) GLEW_FUN_EXPORT PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV typedef void (GLAPIENTRY * PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint* fences)
glFinishFenceNv(int fence) → void
define glFinishFenceNV GLEW_GET_FUN(__glewFinishFenceNV) GLEW_FUN_EXPORT PFNGLFINISHFENCENVPROC __glewFinishFenceNV typedef void (GLAPIENTRY * PFNGLFINISHFENCENVPROC) (GLuint fence)
glGenFencesNv(int n, Pointer<Uint32> fences) → void
define glGenFencesNV GLEW_GET_FUN(__glewGenFencesNV) GLEW_FUN_EXPORT PFNGLGENFENCESNVPROC __glewGenFencesNV typedef void (GLAPIENTRY * PFNGLGENFENCESNVPROC) (GLsizei n, GLuint* fences)
glGetFenceivNv(int fence, int pname, Pointer<Int32> params) → void
define glGetFenceivNV GLEW_GET_FUN(__glewGetFenceivNV) GLEW_FUN_EXPORT PFNGLGETFENCEIVNVPROC __glewGetFenceivNV typedef void (GLAPIENTRY * PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint* params)
glIsFenceNv(int fence) int
define glIsFenceNV GLEW_GET_FUN(__glewIsFenceNV) GLEW_FUN_EXPORT PFNGLISFENCENVPROC __glewIsFenceNV typedef GLboolean (GLAPIENTRY * PFNGLISFENCENVPROC) (GLuint fence)
glSetFenceNv(int fence, int condition) → void
define glSetFenceNV GLEW_GET_FUN(__glewSetFenceNV) GLEW_FUN_EXPORT PFNGLSETFENCENVPROC __glewSetFenceNV typedef void (GLAPIENTRY * PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition)
glTestFenceNv(int fence) int
define glTestFenceNV GLEW_GET_FUN(__glewTestFenceNV) GLEW_FUN_EXPORT PFNGLTESTFENCENVPROC __glewTestFenceNV typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCENVPROC) (GLuint fence)