glew/generated/lib_glad/lib_glad_nv_command_list
library
Functions
-
glCallCommandListNv(int list)
→ void
-
define glCallCommandListNV GLEW_GET_FUN(__glewCallCommandListNV)
GLEW_FUN_EXPORT PFNGLCALLCOMMANDLISTNVPROC __glewCallCommandListNV
typedef void (GLAPIENTRY * PFNGLCALLCOMMANDLISTNVPROC) (GLuint list)
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glCommandListSegmentsNv(int list, int segments)
→ void
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define glCommandListSegmentsNV GLEW_GET_FUN(__glewCommandListSegmentsNV)
GLEW_FUN_EXPORT PFNGLCOMMANDLISTSEGMENTSNVPROC __glewCommandListSegmentsNV
typedef void (GLAPIENTRY * PFNGLCOMMANDLISTSEGMENTSNVPROC) (GLuint list, GLuint segments)
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glCompileCommandListNv(int list)
→ void
-
define glCompileCommandListNV GLEW_GET_FUN(__glewCompileCommandListNV)
GLEW_FUN_EXPORT PFNGLCOMPILECOMMANDLISTNVPROC __glewCompileCommandListNV
typedef void (GLAPIENTRY * PFNGLCOMPILECOMMANDLISTNVPROC) (GLuint list)
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glCreateCommandListsNv(int n, Pointer<Uint32> lists)
→ void
-
define glCreateCommandListsNV GLEW_GET_FUN(__glewCreateCommandListsNV)
GLEW_FUN_EXPORT PFNGLCREATECOMMANDLISTSNVPROC __glewCreateCommandListsNV
typedef void (GLAPIENTRY * PFNGLCREATECOMMANDLISTSNVPROC) (GLsizei n, GLuint* lists)
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glCreateStatesNv(int n, Pointer<Uint32> states)
→ void
-
define glCreateStatesNV GLEW_GET_FUN(__glewCreateStatesNV)
GLEW_FUN_EXPORT PFNGLCREATESTATESNVPROC __glewCreateStatesNV
typedef void (GLAPIENTRY * PFNGLCREATESTATESNVPROC) (GLsizei n, GLuint* states)
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glDeleteCommandListsNv(int n, Pointer<Uint32> lists)
→ void
-
define glDeleteCommandListsNV GLEW_GET_FUN(__glewDeleteCommandListsNV)
GLEW_FUN_EXPORT PFNGLDELETECOMMANDLISTSNVPROC __glewDeleteCommandListsNV
typedef void (GLAPIENTRY * PFNGLDELETECOMMANDLISTSNVPROC) (GLsizei n, const GLuint* lists)
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glDeleteStatesNv(int n, Pointer<Uint32> states)
→ void
-
define glDeleteStatesNV GLEW_GET_FUN(__glewDeleteStatesNV)
GLEW_FUN_EXPORT PFNGLDELETESTATESNVPROC __glewDeleteStatesNV
typedef void (GLAPIENTRY * PFNGLDELETESTATESNVPROC) (GLsizei n, const GLuint* states)
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glDrawCommandsAddressNv(int primitiveMode, Pointer<Uint64> indirects, Pointer<Uint32> sizes, int count)
→ void
-
define glDrawCommandsAddressNV GLEW_GET_FUN(__glewDrawCommandsAddressNV)
GLEW_FUN_EXPORT PFNGLDRAWCOMMANDSADDRESSNVPROC __glewDrawCommandsAddressNV
typedef void (GLAPIENTRY * PFNGLDRAWCOMMANDSADDRESSNVPROC) (GLenum primitiveMode, const GLuint64* indirects, const GLsizei* sizes, GLuint count)
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glDrawCommandsNv(int primitiveMode, int buffer, Pointer<Uint64> indirects, Pointer<Uint32> sizes, int count)
→ void
-
define glDrawCommandsNV GLEW_GET_FUN(__glewDrawCommandsNV)
GLEW_FUN_EXPORT PFNGLDRAWCOMMANDSNVPROC __glewDrawCommandsNV
typedef void (GLAPIENTRY * PFNGLDRAWCOMMANDSNVPROC) (GLenum primitiveMode, GLuint buffer, const GLintptr* indirects, const GLsizei* sizes, GLuint count)
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glDrawCommandsStatesAddressNv(Pointer<Uint64> indirects, Pointer<Uint32> sizes, Pointer<Uint32> states, Pointer<Uint32> fbos, int count)
→ void
-
define glDrawCommandsStatesAddressNV GLEW_GET_FUN(__glewDrawCommandsStatesAddressNV)
GLEW_FUN_EXPORT PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC __glewDrawCommandsStatesAddressNV
typedef void (GLAPIENTRY * PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC) (const GLuint64* indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count)
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glDrawCommandsStatesNv(int buffer, Pointer<Uint64> indirects, Pointer<Uint32> sizes, Pointer<Uint32> states, Pointer<Uint32> fbos, int count)
→ void
-
define glDrawCommandsStatesNV GLEW_GET_FUN(__glewDrawCommandsStatesNV)
GLEW_FUN_EXPORT PFNGLDRAWCOMMANDSSTATESNVPROC __glewDrawCommandsStatesNV
typedef void (GLAPIENTRY * PFNGLDRAWCOMMANDSSTATESNVPROC) (GLuint buffer, const GLintptr* indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count)
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glGetCommandHeaderNv(int tokenId, int size)
→ int
-
define glGetCommandHeaderNV GLEW_GET_FUN(__glewGetCommandHeaderNV)
GLEW_FUN_EXPORT PFNGLGETCOMMANDHEADERNVPROC __glewGetCommandHeaderNV
typedef GLuint (GLAPIENTRY * PFNGLGETCOMMANDHEADERNVPROC) (GLenum tokenID, GLuint size)
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glGetStageIndexNv(int shadertype)
→ int
-
define glGetStageIndexNV GLEW_GET_FUN(__glewGetStageIndexNV)
GLEW_FUN_EXPORT PFNGLGETSTAGEINDEXNVPROC __glewGetStageIndexNV
typedef GLushort (GLAPIENTRY * PFNGLGETSTAGEINDEXNVPROC) (GLenum shadertype)
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glIsCommandListNv(int list)
→ int
-
define glIsCommandListNV GLEW_GET_FUN(__glewIsCommandListNV)
GLEW_FUN_EXPORT PFNGLISCOMMANDLISTNVPROC __glewIsCommandListNV
typedef GLboolean (GLAPIENTRY * PFNGLISCOMMANDLISTNVPROC) (GLuint list)
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glIsStateNv(int state)
→ int
-
define glIsStateNV GLEW_GET_FUN(__glewIsStateNV)
GLEW_FUN_EXPORT PFNGLISSTATENVPROC __glewIsStateNV
typedef GLboolean (GLAPIENTRY * PFNGLISSTATENVPROC) (GLuint state)
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glListDrawCommandsStatesClientNv(int list, int segment, Pointer<Pointer<Void>> indirects, Pointer<Uint32> sizes, Pointer<Uint32> states, Pointer<Uint32> fbos, int count)
→ void
-
define glListDrawCommandsStatesClientNV GLEW_GET_FUN(__glewListDrawCommandsStatesClientNV)
GLEW_FUN_EXPORT PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC __glewListDrawCommandsStatesClientNV
typedef void (GLAPIENTRY * PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC) (GLuint list, GLuint segment, const void** indirects, const GLsizei* sizes, const GLuint* states, const GLuint* fbos, GLuint count)
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glStateCaptureNv(int state, int mode)
→ void
-
define glStateCaptureNV GLEW_GET_FUN(__glewStateCaptureNV)
GLEW_FUN_EXPORT PFNGLSTATECAPTURENVPROC __glewStateCaptureNV
typedef void (GLAPIENTRY * PFNGLSTATECAPTURENVPROC) (GLuint state, GLenum mode)