glProgramUniformHandleui64Nv function

void glProgramUniformHandleui64Nv(
  1. int program,
  2. int location,
  3. int value
)
define glProgramUniformHandleui64NV GLEW_GET_FUN(__glewProgramUniformHandleui64NV)
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV
typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value)

Implementation

void glProgramUniformHandleui64Nv(int program, int location, int value) {
  final glProgramUniformHandleui64NvAsFunction = _glProgramUniformHandleui64Nv
      .cast<
          NativeFunction<
              Void Function(Uint32 program, Int32 location, Uint64 value)>>()
      .asFunction<void Function(int program, int location, int value)>();
  return glProgramUniformHandleui64NvAsFunction(program, location, value);
}