glProgramUniformHandleui64Nv function
void
glProgramUniformHandleui64Nv(
- int program,
- int location,
- int value
)
define glProgramUniformHandleui64NV GLEW_GET_FUN(__glewProgramUniformHandleui64NV)
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV
typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value)
Implementation
void glProgramUniformHandleui64Nv(int program, int location, int value) {
final glProgramUniformHandleui64NvAsFunction = _glProgramUniformHandleui64Nv
.cast<
NativeFunction<
Void Function(Uint32 program, Int32 location, Uint64 value)>>()
.asFunction<void Function(int program, int location, int value)>();
return glProgramUniformHandleui64NvAsFunction(program, location, value);
}