glMakeImageHandleResidentNv function
void
glMakeImageHandleResidentNv(
- int handle,
- int access
)
define glMakeImageHandleResidentNV GLEW_GET_FUN(__glewMakeImageHandleResidentNV)
GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV
typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access)
Implementation
void glMakeImageHandleResidentNv(int handle, int access) {
final glMakeImageHandleResidentNvAsFunction = _glMakeImageHandleResidentNv
.cast<NativeFunction<Void Function(Uint64 handle, Uint32 access)>>()
.asFunction<void Function(int handle, int access)>();
return glMakeImageHandleResidentNvAsFunction(handle, access);
}