glGetTextureHandleNv function

int glGetTextureHandleNv(
  1. int texture
)
define glGetTextureHandleNV GLEW_GET_FUN(__glewGetTextureHandleNV)
GLEW_FUN_EXPORT PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV
typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture)

Implementation

int glGetTextureHandleNv(int texture) {
  final glGetTextureHandleNvAsFunction = _glGetTextureHandleNv
      .cast<NativeFunction<Uint64 Function(Uint32 texture)>>()
      .asFunction<int Function(int texture)>();
  return glGetTextureHandleNvAsFunction(texture);
}