glGetTextureHandleNv function
int
glGetTextureHandleNv(
- int texture
)
define glGetTextureHandleNV GLEW_GET_FUN(__glewGetTextureHandleNV)
GLEW_FUN_EXPORT PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV
typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture)
Implementation
int glGetTextureHandleNv(int texture) {
final glGetTextureHandleNvAsFunction = _glGetTextureHandleNv
.cast<NativeFunction<Uint64 Function(Uint32 texture)>>()
.asFunction<int Function(int texture)>();
return glGetTextureHandleNvAsFunction(texture);
}