glew/generated/lib_glad/lib_glad_nv_bindless_texture
library
Functions
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glGetImageHandleNv(int texture, int level, int layered, int layer, int format)
→ int
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define glGetImageHandleNV GLEW_GET_FUN(__glewGetImageHandleNV)
GLEW_FUN_EXPORT PFNGLGETIMAGEHANDLENVPROC __glewGetImageHandleNV
typedef GLuint64 (GLAPIENTRY * PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format)
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glGetTextureHandleNv(int texture)
→ int
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define glGetTextureHandleNV GLEW_GET_FUN(__glewGetTextureHandleNV)
GLEW_FUN_EXPORT PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV
typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture)
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glGetTextureSamplerHandleNv(int texture, int sampler)
→ int
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define glGetTextureSamplerHandleNV GLEW_GET_FUN(__glewGetTextureSamplerHandleNV)
GLEW_FUN_EXPORT PFNGLGETTEXTURESAMPLERHANDLENVPROC __glewGetTextureSamplerHandleNV
typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler)
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glIsImageHandleResidentNv(int handle)
→ int
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define glIsImageHandleResidentNV GLEW_GET_FUN(__glewIsImageHandleResidentNV)
GLEW_FUN_EXPORT PFNGLISIMAGEHANDLERESIDENTNVPROC __glewIsImageHandleResidentNV
typedef GLboolean (GLAPIENTRY * PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle)
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glIsTextureHandleResidentNv(int handle)
→ int
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define glIsTextureHandleResidentNV GLEW_GET_FUN(__glewIsTextureHandleResidentNV)
GLEW_FUN_EXPORT PFNGLISTEXTUREHANDLERESIDENTNVPROC __glewIsTextureHandleResidentNV
typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle)
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glMakeImageHandleNonResidentNv(int handle)
→ void
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define glMakeImageHandleNonResidentNV GLEW_GET_FUN(__glewMakeImageHandleNonResidentNV)
GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC __glewMakeImageHandleNonResidentNV
typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle)
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glMakeImageHandleResidentNv(int handle, int access)
→ void
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define glMakeImageHandleResidentNV GLEW_GET_FUN(__glewMakeImageHandleResidentNV)
GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV
typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access)
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glMakeTextureHandleNonResidentNv(int handle)
→ void
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define glMakeTextureHandleNonResidentNV GLEW_GET_FUN(__glewMakeTextureHandleNonResidentNV)
GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC __glewMakeTextureHandleNonResidentNV
typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle)
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glMakeTextureHandleResidentNv(int handle)
→ void
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define glMakeTextureHandleResidentNV GLEW_GET_FUN(__glewMakeTextureHandleResidentNV)
GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLERESIDENTNVPROC __glewMakeTextureHandleResidentNV
typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle)
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glProgramUniformHandleui64Nv(int program, int location, int value)
→ void
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define glProgramUniformHandleui64NV GLEW_GET_FUN(__glewProgramUniformHandleui64NV)
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV
typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value)
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glProgramUniformHandleui64vNv(int program, int location, int count, Pointer<Uint64> values)
→ void
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define glProgramUniformHandleui64vNV GLEW_GET_FUN(__glewProgramUniformHandleui64vNV)
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC __glewProgramUniformHandleui64vNV
typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* values)
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glUniformHandleui64Nv(int location, int value)
→ void
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define glUniformHandleui64NV GLEW_GET_FUN(__glewUniformHandleui64NV)
GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64NVPROC __glewUniformHandleui64NV
typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value)
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glUniformHandleui64vNv(int location, int count, Pointer<Uint64> value)
→ void
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define glUniformHandleui64vNV GLEW_GET_FUN(__glewUniformHandleui64vNV)
GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64VNVPROC __glewUniformHandleui64vNV
typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64* value)