glDeleteBufferRegion function

void glDeleteBufferRegion(
  1. int region
)
define glDeleteBufferRegion GLEW_GET_FUN(__glewDeleteBufferRegion)
GLEW_FUN_EXPORT PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion
typedef void (GLAPIENTRY * PFNGLDELETEBUFFERREGIONPROC) (GLenum region)

Implementation

void glDeleteBufferRegion(int region) {
  final glDeleteBufferRegionAsFunction = _glDeleteBufferRegion
      .cast<NativeFunction<Void Function(Uint32 region)>>()
      .asFunction<void Function(int region)>();
  return glDeleteBufferRegionAsFunction(region);
}