glMaxShaderCompilerThreadsKhr function
void
glMaxShaderCompilerThreadsKhr(
- int count
)
define glMaxShaderCompilerThreadsKHR GLEW_GET_FUN(__glewMaxShaderCompilerThreadsKHR)
GLEW_FUN_EXPORT PFNGLMAXSHADERCOMPILERTHREADSKHRPROC __glewMaxShaderCompilerThreadsKHR
typedef void (GLAPIENTRY * PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count)
Implementation
void glMaxShaderCompilerThreadsKhr(int count) {
final glMaxShaderCompilerThreadsKhrAsFunction = _glMaxShaderCompilerThreadsKhr
.cast<NativeFunction<Void Function(Uint32 count)>>()
.asFunction<void Function(int count)>();
return glMaxShaderCompilerThreadsKhrAsFunction(count);
}