glMaxShaderCompilerThreadsKhr function

void glMaxShaderCompilerThreadsKhr(
  1. int count
)
define glMaxShaderCompilerThreadsKHR GLEW_GET_FUN(__glewMaxShaderCompilerThreadsKHR)
GLEW_FUN_EXPORT PFNGLMAXSHADERCOMPILERTHREADSKHRPROC __glewMaxShaderCompilerThreadsKHR
typedef void (GLAPIENTRY * PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count)

Implementation

void glMaxShaderCompilerThreadsKhr(int count) {
  final glMaxShaderCompilerThreadsKhrAsFunction = _glMaxShaderCompilerThreadsKhr
      .cast<NativeFunction<Void Function(Uint32 count)>>()
      .asFunction<void Function(int count)>();
  return glMaxShaderCompilerThreadsKhrAsFunction(count);
}