glew/generated/lib_glad/lib_glad_intel_map_texture
library
Functions
-
glMapTexture2Dintel(int texture, int level, int access, Pointer<Int32> stride, Pointer<Uint32> layout)
→ Pointer<Void>
-
define glMapTexture2DINTEL GLEW_GET_FUN(__glewMapTexture2DINTEL)
GLEW_FUN_EXPORT PFNGLMAPTEXTURE2DINTELPROC __glewMapTexture2DINTEL
typedef void * (GLAPIENTRY * PFNGLMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level, GLbitfield access, GLint* stride, GLenum *layout)
-
glSyncTextureIntel(int texture)
→ void
-
define glSyncTextureINTEL GLEW_GET_FUN(__glewSyncTextureINTEL)
GLEW_FUN_EXPORT PFNGLSYNCTEXTUREINTELPROC __glewSyncTextureINTEL
typedef void (GLAPIENTRY * PFNGLSYNCTEXTUREINTELPROC) (GLuint texture)
-
glUnmapTexture2Dintel(int texture, int level)
→ void
-
define glUnmapTexture2DINTEL GLEW_GET_FUN(__glewUnmapTexture2DINTEL)
GLEW_FUN_EXPORT PFNGLUNMAPTEXTURE2DINTELPROC __glewUnmapTexture2DINTEL
typedef void (GLAPIENTRY * PFNGLUNMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level)