glew/generated/lib_glad/lib_glad_intel_map_texture library

Functions

glMapTexture2Dintel(int texture, int level, int access, Pointer<Int32> stride, Pointer<Uint32> layout) Pointer<Void>
define glMapTexture2DINTEL GLEW_GET_FUN(__glewMapTexture2DINTEL) GLEW_FUN_EXPORT PFNGLMAPTEXTURE2DINTELPROC __glewMapTexture2DINTEL typedef void * (GLAPIENTRY * PFNGLMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level, GLbitfield access, GLint* stride, GLenum *layout)
glSyncTextureIntel(int texture) → void
define glSyncTextureINTEL GLEW_GET_FUN(__glewSyncTextureINTEL) GLEW_FUN_EXPORT PFNGLSYNCTEXTUREINTELPROC __glewSyncTextureINTEL typedef void (GLAPIENTRY * PFNGLSYNCTEXTUREINTELPROC) (GLuint texture)
glUnmapTexture2Dintel(int texture, int level) → void
define glUnmapTexture2DINTEL GLEW_GET_FUN(__glewUnmapTexture2DINTEL) GLEW_FUN_EXPORT PFNGLUNMAPTEXTURE2DINTELPROC __glewUnmapTexture2DINTEL typedef void (GLAPIENTRY * PFNGLUNMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level)