glGetVariantFloatvExt function

void glGetVariantFloatvExt(
  1. int id,
  2. int value,
  3. Pointer<Float> data
)
define glGetVariantFloatvEXT GLEW_GET_FUN(__glewGetVariantFloatvEXT)
GLEW_FUN_EXPORT PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT
typedef void (GLAPIENTRY * PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data)

Implementation

void glGetVariantFloatvExt(int id, int value, Pointer<Float> data) {
  final glGetVariantFloatvExtAsFunction = _glGetVariantFloatvExt
      .cast<
          NativeFunction<
              Void Function(Uint32 id, Uint32 value, Pointer<Float> data)>>()
      .asFunction<void Function(int id, int value, Pointer<Float> data)>();
  return glGetVariantFloatvExtAsFunction(id, value, data);
}