glUniform4uiExt function

void glUniform4uiExt(
  1. int location,
  2. int v0,
  3. int v1,
  4. int v2,
  5. int v3,
)
define glUniform4uiEXT GLEW_GET_FUN(__glewUniform4uiEXT)
GLEW_FUN_EXPORT PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT
typedef void (GLAPIENTRY * PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)

Implementation

void glUniform4uiExt(int location, int v0, int v1, int v2, int v3) {
  final glUniform4uiExtAsFunction = _glUniform4uiExt
      .cast<
          NativeFunction<
              Void Function(Int32 location, Uint32 v0, Uint32 v1, Uint32 v2,
                  Uint32 v3)>>()
      .asFunction<
          void Function(int location, int v0, int v1, int v2, int v3)>();
  return glUniform4uiExtAsFunction(location, v0, v1, v2, v3);
}