glew/generated/lib_glad/lib_glad_ext_gpu_shader4 library

Functions

glBindFragDataLocationExt(int program, int color, String name) → void
define glBindFragDataLocationEXT GLEW_GET_FUN(__glewBindFragDataLocationEXT) GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name)
glGetFragDataLocationExt(int program, String name) int
define glGetFragDataLocationEXT GLEW_GET_FUN(__glewGetFragDataLocationEXT) GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name)
glGetUniformuivExt(int program, int location, Pointer<Uint32> params) → void
define glGetUniformuivEXT GLEW_GET_FUN(__glewGetUniformuivEXT) GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params)
glGetVertexAttribIivExt(int index, int pname, Pointer<Int32> params) → void
define glGetVertexAttribIivEXT GLEW_GET_FUN(__glewGetVertexAttribIivEXT) GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params)
glGetVertexAttribIuivExt(int index, int pname, Pointer<Uint32> params) → void
define glGetVertexAttribIuivEXT GLEW_GET_FUN(__glewGetVertexAttribIuivEXT) GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params)
glUniform1uiExt(int location, int v0) → void
define glUniform1uiEXT GLEW_GET_FUN(__glewUniform1uiEXT) GLEW_FUN_EXPORT PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT typedef void (GLAPIENTRY * PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0)
glUniform1uivExt(int location, int count, Pointer<Uint32> value) → void
define glUniform1uivEXT GLEW_GET_FUN(__glewUniform1uivEXT) GLEW_FUN_EXPORT PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value)
glUniform2uiExt(int location, int v0, int v1) → void
define glUniform2uiEXT GLEW_GET_FUN(__glewUniform2uiEXT) GLEW_FUN_EXPORT PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT typedef void (GLAPIENTRY * PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1)
glUniform2uivExt(int location, int count, Pointer<Uint32> value) → void
define glUniform2uivEXT GLEW_GET_FUN(__glewUniform2uivEXT) GLEW_FUN_EXPORT PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value)
glUniform3uiExt(int location, int v0, int v1, int v2) → void
define glUniform3uiEXT GLEW_GET_FUN(__glewUniform3uiEXT) GLEW_FUN_EXPORT PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT typedef void (GLAPIENTRY * PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2)
glUniform3uivExt(int location, int count, Pointer<Uint32> value) → void
define glUniform3uivEXT GLEW_GET_FUN(__glewUniform3uivEXT) GLEW_FUN_EXPORT PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value)
glUniform4uiExt(int location, int v0, int v1, int v2, int v3) → void
define glUniform4uiEXT GLEW_GET_FUN(__glewUniform4uiEXT) GLEW_FUN_EXPORT PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT typedef void (GLAPIENTRY * PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
glUniform4uivExt(int location, int count, Pointer<Uint32> value) → void
define glUniform4uivEXT GLEW_GET_FUN(__glewUniform4uivEXT) GLEW_FUN_EXPORT PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value)
glVertexAttribI1iExt(int index, int x) → void
define glVertexAttribI1iEXT GLEW_GET_FUN(__glewVertexAttribI1iEXT) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x)
glVertexAttribI1ivExt(int index, Pointer<Int32> v) → void
define glVertexAttribI1ivEXT GLEW_GET_FUN(__glewVertexAttribI1ivEXT) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v)
glVertexAttribI1uiExt(int index, int x) → void
define glVertexAttribI1uiEXT GLEW_GET_FUN(__glewVertexAttribI1uiEXT) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x)
glVertexAttribI1uivExt(int index, Pointer<Uint32> v) → void
define glVertexAttribI1uivEXT GLEW_GET_FUN(__glewVertexAttribI1uivEXT) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v)
glVertexAttribI2iExt(int index, int x, int y) → void
define glVertexAttribI2iEXT GLEW_GET_FUN(__glewVertexAttribI2iEXT) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y)
glVertexAttribI2ivExt(int index, Pointer<Int32> v) → void
define glVertexAttribI2ivEXT GLEW_GET_FUN(__glewVertexAttribI2ivEXT) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v)
glVertexAttribI2uiExt(int index, int x, int y) → void
define glVertexAttribI2uiEXT GLEW_GET_FUN(__glewVertexAttribI2uiEXT) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y)
glVertexAttribI2uivExt(int index, Pointer<Uint32> v) → void
define glVertexAttribI2uivEXT GLEW_GET_FUN(__glewVertexAttribI2uivEXT) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v)
glVertexAttribI3iExt(int index, int x, int y, int z) → void
define glVertexAttribI3iEXT GLEW_GET_FUN(__glewVertexAttribI3iEXT) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z)
glVertexAttribI3ivExt(int index, Pointer<Int32> v) → void
define glVertexAttribI3ivEXT GLEW_GET_FUN(__glewVertexAttribI3ivEXT) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v)
glVertexAttribI3uiExt(int index, int x, int y, int z) → void
define glVertexAttribI3uiEXT GLEW_GET_FUN(__glewVertexAttribI3uiEXT) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z)
glVertexAttribI3uivExt(int index, Pointer<Uint32> v) → void
define glVertexAttribI3uivEXT GLEW_GET_FUN(__glewVertexAttribI3uivEXT) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v)
glVertexAttribI4bvExt(int index, String v) → void
define glVertexAttribI4bvEXT GLEW_GET_FUN(__glewVertexAttribI4bvEXT) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v)
glVertexAttribI4iExt(int index, int x, int y, int z, int w) → void
define glVertexAttribI4iEXT GLEW_GET_FUN(__glewVertexAttribI4iEXT) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w)
glVertexAttribI4ivExt(int index, Pointer<Int32> v) → void
define glVertexAttribI4ivEXT GLEW_GET_FUN(__glewVertexAttribI4ivEXT) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v)
glVertexAttribI4svExt(int index, Pointer<Int16> v) → void
define glVertexAttribI4svEXT GLEW_GET_FUN(__glewVertexAttribI4svEXT) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v)
glVertexAttribI4ubvExt(int index, Pointer<Uint8> v) → void
define glVertexAttribI4ubvEXT GLEW_GET_FUN(__glewVertexAttribI4ubvEXT) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v)
glVertexAttribI4uiExt(int index, int x, int y, int z, int w) → void
define glVertexAttribI4uiEXT GLEW_GET_FUN(__glewVertexAttribI4uiEXT) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
glVertexAttribI4uivExt(int index, Pointer<Uint32> v) → void
define glVertexAttribI4uivEXT GLEW_GET_FUN(__glewVertexAttribI4uivEXT) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v)
glVertexAttribI4usvExt(int index, Pointer<Uint16> v) → void
define glVertexAttribI4usvEXT GLEW_GET_FUN(__glewVertexAttribI4usvEXT) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v)
glVertexAttribIPointerExt(int index, int size, int type, int stride, Pointer<Void> pointer) → void
define glVertexAttribIPointerEXT GLEW_GET_FUN(__glewVertexAttribIPointerEXT) GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)