glew/generated/lib_glad/lib_glad_ext_fragment_lighting library

Functions

glFragmentColorMaterialExt(int face, int mode) → void
define glFragmentColorMaterialEXT GLEW_GET_FUN(__glewFragmentColorMaterialEXT) GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALEXTPROC) (GLenum face, GLenum mode)
glFragmentLightfExt(int light, int pname, double param) → void
define glFragmentLightfEXT GLEW_GET_FUN(__glewFragmentLightfEXT) GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFEXTPROC) (GLenum light, GLenum pname, GLfloat param)
glFragmentLightfvExt(int light, int pname, Pointer<Float> params) → void
define glFragmentLightfvEXT GLEW_GET_FUN(__glewFragmentLightfvEXT) GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params)
glFragmentLightiExt(int light, int pname, int param) → void
define glFragmentLightiEXT GLEW_GET_FUN(__glewFragmentLightiEXT) GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIEXTPROC) (GLenum light, GLenum pname, GLint param)
glFragmentLightivExt(int light, int pname, Pointer<Int32> params) → void
define glFragmentLightivEXT GLEW_GET_FUN(__glewFragmentLightivEXT) GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params)
glFragmentLightModelfExt(int pname, double param) → void
define glFragmentLightModelfEXT GLEW_GET_FUN(__glewFragmentLightModelfEXT) GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFEXTPROC) (GLenum pname, GLfloat param)
glFragmentLightModelfvExt(int pname, Pointer<Float> params) → void
define glFragmentLightModelfvEXT GLEW_GET_FUN(__glewFragmentLightModelfvEXT) GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVEXTPROC) (GLenum pname, GLfloat* params)
glFragmentLightModeliExt(int pname, int param) → void
define glFragmentLightModeliEXT GLEW_GET_FUN(__glewFragmentLightModeliEXT) GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIEXTPROC) (GLenum pname, GLint param)
glFragmentLightModelivExt(int pname, Pointer<Int32> params) → void
define glFragmentLightModelivEXT GLEW_GET_FUN(__glewFragmentLightModelivEXT) GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVEXTPROC) (GLenum pname, GLint* params)
glFragmentMaterialfExt(int face, int pname, double param) → void
define glFragmentMaterialfEXT GLEW_GET_FUN(__glewFragmentMaterialfEXT) GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFEXTPROC) (GLenum face, GLenum pname, const GLfloat param)
glFragmentMaterialfvExt(int face, int pname, Pointer<Float> params) → void
define glFragmentMaterialfvEXT GLEW_GET_FUN(__glewFragmentMaterialfvEXT) GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params)
glFragmentMaterialiExt(int face, int pname, int param) → void
define glFragmentMaterialiEXT GLEW_GET_FUN(__glewFragmentMaterialiEXT) GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIEXTPROC) (GLenum face, GLenum pname, const GLint param)
glFragmentMaterialivExt(int face, int pname, Pointer<Int32> params) → void
define glFragmentMaterialivEXT GLEW_GET_FUN(__glewFragmentMaterialivEXT) GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params)
glGetFragmentLightfvExt(int light, int pname, Pointer<Float> params) → void
define glGetFragmentLightfvEXT GLEW_GET_FUN(__glewGetFragmentLightfvEXT) GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params)
glGetFragmentLightivExt(int light, int pname, Pointer<Int32> params) → void
define glGetFragmentLightivEXT GLEW_GET_FUN(__glewGetFragmentLightivEXT) GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params)
glGetFragmentMaterialfvExt(int face, int pname, Pointer<Float> params) → void
define glGetFragmentMaterialfvEXT GLEW_GET_FUN(__glewGetFragmentMaterialfvEXT) GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params)
glGetFragmentMaterialivExt(int face, int pname, Pointer<Int32> params) → void
define glGetFragmentMaterialivEXT GLEW_GET_FUN(__glewGetFragmentMaterialivEXT) GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params)
glLightEnviExt(int pname, int param) → void
define glLightEnviEXT GLEW_GET_FUN(__glewLightEnviEXT) GLEW_FUN_EXPORT PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT typedef void (GLAPIENTRY * PFNGLLIGHTENVIEXTPROC) (GLenum pname, GLint param)