glew/generated/lib_glad/lib_glad_ati_fragment_shader
library
Functions
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glAlphaFragmentOp1Ati(int op, int dst, int dstMod, int arg1, int arg1Rep, int arg1Mod)
→ void
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define glAlphaFragmentOp1ATI GLEW_GET_FUN(__glewAlphaFragmentOp1ATI)
GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI
typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
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glAlphaFragmentOp2Ati(int op, int dst, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod)
→ void
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define glAlphaFragmentOp2ATI GLEW_GET_FUN(__glewAlphaFragmentOp2ATI)
GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI
typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
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glAlphaFragmentOp3Ati(int op, int dst, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod, int arg3, int arg3Rep, int arg3Mod)
→ void
-
define glAlphaFragmentOp3ATI GLEW_GET_FUN(__glewAlphaFragmentOp3ATI)
GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI
typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
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glBeginFragmentShaderAti()
→ void
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define glBeginFragmentShaderATI GLEW_GET_FUN(__glewBeginFragmentShaderATI)
GLEW_FUN_EXPORT PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI
typedef void (GLAPIENTRY * PFNGLBEGINFRAGMENTSHADERATIPROC) (void)
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glBindFragmentShaderAti(int id)
→ void
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define glBindFragmentShaderATI GLEW_GET_FUN(__glewBindFragmentShaderATI)
GLEW_FUN_EXPORT PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI
typedef void (GLAPIENTRY * PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id)
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glColorFragmentOp1Ati(int op, int dst, int dstMask, int dstMod, int arg1, int arg1Rep, int arg1Mod)
→ void
-
define glColorFragmentOp1ATI GLEW_GET_FUN(__glewColorFragmentOp1ATI)
GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI
typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
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glColorFragmentOp2Ati(int op, int dst, int dstMask, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod)
→ void
-
define glColorFragmentOp2ATI GLEW_GET_FUN(__glewColorFragmentOp2ATI)
GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI
typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
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glColorFragmentOp3Ati(int op, int dst, int dstMask, int dstMod, int arg1, int arg1Rep, int arg1Mod, int arg2, int arg2Rep, int arg2Mod, int arg3, int arg3Rep, int arg3Mod)
→ void
-
define glColorFragmentOp3ATI GLEW_GET_FUN(__glewColorFragmentOp3ATI)
GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI
typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
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glDeleteFragmentShaderAti(int id)
→ void
-
define glDeleteFragmentShaderATI GLEW_GET_FUN(__glewDeleteFragmentShaderATI)
GLEW_FUN_EXPORT PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI
typedef void (GLAPIENTRY * PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id)
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glEndFragmentShaderAti()
→ void
-
define glEndFragmentShaderATI GLEW_GET_FUN(__glewEndFragmentShaderATI)
GLEW_FUN_EXPORT PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI
typedef void (GLAPIENTRY * PFNGLENDFRAGMENTSHADERATIPROC) (void)
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glGenFragmentShadersAti(int range)
→ int
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define glGenFragmentShadersATI GLEW_GET_FUN(__glewGenFragmentShadersATI)
GLEW_FUN_EXPORT PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI
typedef GLuint (GLAPIENTRY * PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range)
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glPassTexCoordAti(int dst, int coord, int swizzle)
→ void
-
define glPassTexCoordATI GLEW_GET_FUN(__glewPassTexCoordATI)
GLEW_FUN_EXPORT PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI
typedef void (GLAPIENTRY * PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle)
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glSampleMapAti(int dst, int interp, int swizzle)
→ void
-
define glSampleMapATI GLEW_GET_FUN(__glewSampleMapATI)
GLEW_FUN_EXPORT PFNGLSAMPLEMAPATIPROC __glewSampleMapATI
typedef void (GLAPIENTRY * PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle)
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glSetFragmentShaderConstantAti(int dst, Pointer<Float> value)
→ void
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define glSetFragmentShaderConstantATI GLEW_GET_FUN(__glewSetFragmentShaderConstantATI)
GLEW_FUN_EXPORT PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI
typedef void (GLAPIENTRY * PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat* value)