glGetSamplerParameterfv function

void glGetSamplerParameterfv(
  1. int sampler,
  2. int pname,
  3. Pointer<Float> params
)
define glGetSamplerParameterfv GLEW_GET_FUN(__glewGetSamplerParameterfv)
GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv
typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat* params)

Implementation

void glGetSamplerParameterfv(int sampler, int pname, Pointer<Float> params) {
  final glGetSamplerParameterfvAsFunction = _glGetSamplerParameterfv
      .cast<
          NativeFunction<
              Void Function(
                  Uint32 sampler, Uint32 pname, Pointer<Float> params)>>()
      .asFunction<
          void Function(int sampler, int pname, Pointer<Float> params)>();
  return glGetSamplerParameterfvAsFunction(sampler, pname, params);
}