glGetSamplerParameterIiv function

void glGetSamplerParameterIiv(
  1. int sampler,
  2. int pname,
  3. Pointer<Int32> params
)
define glGetSamplerParameterIiv GLEW_GET_FUN(__glewGetSamplerParameterIiv)
GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv
typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint* params)

Implementation

void glGetSamplerParameterIiv(int sampler, int pname, Pointer<Int32> params) {
  final glGetSamplerParameterIivAsFunction = _glGetSamplerParameterIiv
      .cast<
          NativeFunction<
              Void Function(
                  Uint32 sampler, Uint32 pname, Pointer<Int32> params)>>()
      .asFunction<
          void Function(int sampler, int pname, Pointer<Int32> params)>();
  return glGetSamplerParameterIivAsFunction(sampler, pname, params);
}