glGetProgramResourceLocation function

int glGetProgramResourceLocation(
  1. int program,
  2. int programInterface,
  3. String name
)
define glGetProgramResourceLocation GLEW_GET_FUN(__glewGetProgramResourceLocation)
GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONPROC __glewGetProgramResourceLocation
typedef GLint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar* name)

Implementation

int glGetProgramResourceLocation(
    int program, int programInterface, String name) {
  final glGetProgramResourceLocationAsFunction = _glGetProgramResourceLocation
      .cast<
          NativeFunction<
              Int32 Function(Uint32 program, Uint32 programInterface,
                  Pointer<Utf8> name)>>()
      .asFunction<
          int Function(
              int program, int programInterface, Pointer<Utf8> name)>();
  final namePointer = name.toNativeUtf8();
  final result = glGetProgramResourceLocationAsFunction(
      program, programInterface, namePointer);
  calloc.free(namePointer);
  return result;
}