glew/generated/lib_glad/lib_glad_arb_multi_bind library

Functions

glBindBuffersBase(int target, int first, int count, Pointer<Uint32> buffers) → void
define glBindBuffersBase GLEW_GET_FUN(__glewBindBuffersBase) GLEW_FUN_EXPORT PFNGLBINDBUFFERSBASEPROC __glewBindBuffersBase typedef void (GLAPIENTRY * PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint* buffers)
glBindBuffersRange(int target, int first, int count, Pointer<Uint32> buffers, Pointer<Uint64> offsets, Pointer<Uint64> sizes) → void
define glBindBuffersRange GLEW_GET_FUN(__glewBindBuffersRange) GLEW_FUN_EXPORT PFNGLBINDBUFFERSRANGEPROC __glewBindBuffersRange typedef void (GLAPIENTRY * PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizeiptr *sizes)
glBindImageTextures(int first, int count, Pointer<Uint32> textures) → void
define glBindImageTextures GLEW_GET_FUN(__glewBindImageTextures) GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTURESPROC __glewBindImageTextures typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint* textures)
glBindSamplers(int first, int count, Pointer<Uint32> samplers) → void
define glBindSamplers GLEW_GET_FUN(__glewBindSamplers) GLEW_FUN_EXPORT PFNGLBINDSAMPLERSPROC __glewBindSamplers typedef void (GLAPIENTRY * PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint* samplers)
glBindTextures(int first, int count, Pointer<Uint32> textures) → void
define glBindTextures GLEW_GET_FUN(__glewBindTextures) GLEW_FUN_EXPORT PFNGLBINDTEXTURESPROC __glewBindTextures typedef void (GLAPIENTRY * PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint* textures)
glBindVertexBuffers(int first, int count, Pointer<Uint32> buffers, Pointer<Uint64> offsets, Pointer<Uint32> strides) → void
define glBindVertexBuffers GLEW_GET_FUN(__glewBindVertexBuffers) GLEW_FUN_EXPORT PFNGLBINDVERTEXBUFFERSPROC __glewBindVertexBuffers typedef void (GLAPIENTRY * PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizei *strides)