glGetMinmaxParameterfv function

void glGetMinmaxParameterfv(
  1. int target,
  2. int pname,
  3. Pointer<Float> params
)
define glGetMinmaxParameterfv GLEW_GET_FUN(__glewGetMinmaxParameterfv)
GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv
typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)

Implementation

void glGetMinmaxParameterfv(int target, int pname, Pointer<Float> params) {
  final glGetMinmaxParameterfvAsFunction = _glGetMinmaxParameterfv
      .cast<
          NativeFunction<
              Void Function(
                  Uint32 target, Uint32 pname, Pointer<Float> params)>>()
      .asFunction<
          void Function(int target, int pname, Pointer<Float> params)>();
  return glGetMinmaxParameterfvAsFunction(target, pname, params);
}