glGetSyncivApple function

void glGetSyncivApple(
  1. int gLsync,
  2. int pname,
  3. int bufSize,
  4. Pointer<Uint32> length,
  5. Pointer<Int32> values,
)
define glGetSyncivAPPLE GLEW_GET_FUN(__glewGetSyncivAPPLE)
GLEW_FUN_EXPORT PFNGLGETSYNCIVAPPLEPROC __glewGetSyncivAPPLE
typedef void (GLAPIENTRY * PFNGLGETSYNCIVAPPLEPROC) (GLsync GLsync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint *values)

Implementation

void glGetSyncivApple(int gLsync, int pname, int bufSize,
    Pointer<Uint32> length, Pointer<Int32> values) {
  final glGetSyncivAppleAsFunction = _glGetSyncivApple
      .cast<
          NativeFunction<
              Void Function(Uint64 gLsync, Uint32 pname, Uint32 bufSize,
                  Pointer<Uint32> length, Pointer<Int32> values)>>()
      .asFunction<
          void Function(int gLsync, int pname, int bufSize,
              Pointer<Uint32> length, Pointer<Int32> values)>();
  return glGetSyncivAppleAsFunction(gLsync, pname, bufSize, length, values);
}