glSetFenceApple function

void glSetFenceApple(
  1. int fence
)
define glSetFenceAPPLE GLEW_GET_FUN(__glewSetFenceAPPLE)
GLEW_FUN_EXPORT PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE
typedef void (GLAPIENTRY * PFNGLSETFENCEAPPLEPROC) (GLuint fence)

Implementation

void glSetFenceApple(int fence) {
  final glSetFenceAppleAsFunction = _glSetFenceApple
      .cast<NativeFunction<Void Function(Uint32 fence)>>()
      .asFunction<void Function(int fence)>();
  return glSetFenceAppleAsFunction(fence);
}