glew/generated/lib_glad/lib_glad_apple_fence
library
Functions
-
glDeleteFencesApple(int n, Pointer<Uint32> fences)
→ void
-
define glDeleteFencesAPPLE GLEW_GET_FUN(__glewDeleteFencesAPPLE)
GLEW_FUN_EXPORT PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE
typedef void (GLAPIENTRY * PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint* fences)
-
glFinishFenceApple(int fence)
→ void
-
define glFinishFenceAPPLE GLEW_GET_FUN(__glewFinishFenceAPPLE)
GLEW_FUN_EXPORT PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE
typedef void (GLAPIENTRY * PFNGLFINISHFENCEAPPLEPROC) (GLuint fence)
-
glFinishObjectApple(int object, int name)
→ void
-
define glFinishObjectAPPLE GLEW_GET_FUN(__glewFinishObjectAPPLE)
GLEW_FUN_EXPORT PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE
typedef void (GLAPIENTRY * PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name)
-
glGenFencesApple(int n, Pointer<Uint32> fences)
→ void
-
define glGenFencesAPPLE GLEW_GET_FUN(__glewGenFencesAPPLE)
GLEW_FUN_EXPORT PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE
typedef void (GLAPIENTRY * PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint* fences)
-
glIsFenceApple(int fence)
→ int
-
define glIsFenceAPPLE GLEW_GET_FUN(__glewIsFenceAPPLE)
GLEW_FUN_EXPORT PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE
typedef GLboolean (GLAPIENTRY * PFNGLISFENCEAPPLEPROC) (GLuint fence)
-
glSetFenceApple(int fence)
→ void
-
define glSetFenceAPPLE GLEW_GET_FUN(__glewSetFenceAPPLE)
GLEW_FUN_EXPORT PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE
typedef void (GLAPIENTRY * PFNGLSETFENCEAPPLEPROC) (GLuint fence)
-
glTestFenceApple(int fence)
→ int
-
define glTestFenceAPPLE GLEW_GET_FUN(__glewTestFenceAPPLE)
GLEW_FUN_EXPORT PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE
typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCEAPPLEPROC) (GLuint fence)
-
glTestObjectApple(int object, int name)
→ int
-
define glTestObjectAPPLE GLEW_GET_FUN(__glewTestObjectAPPLE)
GLEW_FUN_EXPORT PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE
typedef GLboolean (GLAPIENTRY * PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name)