glShadeModel function

void glShadeModel(
  1. int mode
)
GLAPI void GLAPIENTRY glShadeModel (GLenum mode)

Implementation

void glShadeModel(int mode) {
  final glShadeModelLookupFunction =
      libGL.lookupFunction<Void Function(Uint32 mode), void Function(int mode)>(
          'glShadeModel');
  return glShadeModelLookupFunction(mode);
}