glGetTexLevelParameterfv function

void glGetTexLevelParameterfv(
  1. int target,
  2. int level,
  3. int pname,
  4. Pointer<Float> params,
)
GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params)

Implementation

void glGetTexLevelParameterfv(
    int target, int level, int pname, Pointer<Float> params) {
  final glGetTexLevelParameterfvLookupFunction = libGL.lookupFunction<
      Void Function(
          Uint32 target, Int32 level, Uint32 pname, Pointer<Float> params),
      void Function(int target, int level, int pname,
          Pointer<Float> params)>('glGetTexLevelParameterfv');
  return glGetTexLevelParameterfvLookupFunction(target, level, pname, params);
}