glGetLightfv function

void glGetLightfv(
  1. int light,
  2. int pname,
  3. Pointer<Float> params
)
GLAPI void GLAPIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params)

Implementation

void glGetLightfv(int light, int pname, Pointer<Float> params) {
  final glGetLightfvLookupFunction = libGL.lookupFunction<
      Void Function(Uint32 light, Uint32 pname, Pointer<Float> params),
      void Function(
          int light, int pname, Pointer<Float> params)>('glGetLightfv');
  return glGetLightfvLookupFunction(light, pname, params);
}