glFrustum function

void glFrustum(
  1. double left,
  2. double right,
  3. double bottom,
  4. double top,
  5. double zNear,
  6. double zFar,
)
GLAPI void GLAPIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)

Implementation

void glFrustum(double left, double right, double bottom, double top,
    double zNear, double zFar) {
  final glFrustumLookupFunction = libGL.lookupFunction<
      Void Function(Double left, Double right, Double bottom, Double top,
          Double zNear, Double zFar),
      void Function(double left, double right, double bottom, double top,
          double zNear, double zFar)>('glFrustum');
  return glFrustumLookupFunction(left, right, bottom, top, zNear, zFar);
}