glAreTexturesResident function
GLAPI GLboolean GLAPIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences)
Implementation
int glAreTexturesResident(
int n, Pointer<Uint32> textures, Pointer<Uint8> residences) {
final glAreTexturesResidentLookupFunction = libGL.lookupFunction<
Uint8 Function(
Uint32 n, Pointer<Uint32> textures, Pointer<Uint8> residences),
int Function(int n, Pointer<Uint32> textures,
Pointer<Uint8> residences)>('glAreTexturesResident');
return glAreTexturesResidentLookupFunction(n, textures, residences);
}