GL_SHADER_BINARY_FORMAT_SPIR_V_ARB top-level constant
int
const GL_SHADER_BINARY_FORMAT_SPIR_V_ARB
Implementation
const GL_SHADER_BINARY_FORMAT_SPIR_V_ARB = 0x9551;
const GL_SHADER_BINARY_FORMAT_SPIR_V_ARB = 0x9551;