GlassMenuButton class
A glass button that opens a native iOS menu.
Items support roles and nested children (submenus). Without a title
and with showChevron off it is a circular icon button, e.g. an overflow
(ellipsis) menu. Falls back to a Material MenuAnchor.
GlassMenuButton(
title: 'Sort',
items: const [NativeItem(title: 'Name'), NativeItem(title: 'Date')],
onSelected: (id) => debugPrint(id),
)
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- GlassMenuButton
Constructors
-
GlassMenuButton({Key? key, required List<
NativeItem> items, required ValueChanged<String> onSelected, String? title, NativeImage? icon, bool showChevron = true, bool prominent = true, double width = 220, double height = 52, NativeStyle? style, Widget? fallback}) -
Creates a glass menu button.
const
Properties
- fallback → Widget?
-
Shown on platforms other than iOS. Defaults to a Material
MenuAnchor.final - hashCode → int
-
The hash code for this object.
no setterinherited
- height → double
-
Height of the native view.
final
- icon → NativeImage?
-
Optional leading icon.
final
-
items
→ List<
NativeItem> -
Menu entries.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
-
onSelected
→ ValueChanged<
String> -
Called with the id of the chosen entry (
NativeItem.id, or its title).final - prominent → bool
-
Filled (
.glassProminent) instead of clear glass.final - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- showChevron → bool
-
Show a chevron after the title.
final
- style → NativeStyle?
-
Appearance. Tint and color scheme default to the app's Theme.
final
- title → String?
-
Button text.
final
- width → double
-
Width of the native view. Platform views cannot size themselves, so pick
one that fits the title.
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited