GlassBorder constructor

GlassBorder({
  1. Key? key,
  2. required double strokeWidth,
  3. required BorderRadius borderRadius,
  4. required Gradient gradient,
  5. double? height,
  6. double? width,
})

Implementation

GlassBorder({
  Key? key,
  required double strokeWidth,
  required BorderRadius borderRadius,
  required Gradient gradient,
  this.height,
  this.width,
})  : _painter = _GradientPainter(
          strokeWidth: strokeWidth,
          borderRadius: borderRadius,
          gradient: gradient),
      _borderRadius = borderRadius,
      super(key: key);