GlassBorder constructor
GlassBorder({})
Implementation
GlassBorder({
Key? key,
required double strokeWidth,
required BorderRadius borderRadius,
required Gradient gradient,
this.height,
this.width,
}) : _painter = _GradientPainter(
strokeWidth: strokeWidth,
borderRadius: borderRadius,
gradient: gradient),
_borderRadius = borderRadius,
super(key: key);