GlassmorphicContainer class
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- GlassmorphicContainer
Constructors
- GlassmorphicContainer({Key? key, Widget? child, AlignmentGeometry? alignment, EdgeInsetsGeometry? padding, BoxShape shape = BoxShape.rectangle, BoxConstraints? constraints, EdgeInsetsGeometry? margin, Matrix4? transform, required double width, required double height, required double borderRadius, required LinearGradient linearGradient, required double border, required double blur, required LinearGradient borderGradient})
Properties
- alignment → AlignmentGeometry?
-
Align the child within the container.
final
- blur → double
-
final
- border → double
-
final
- borderGradient → LinearGradient
-
final
- borderRadius → double
-
All the bellow parametrs are used to design the Glassmorphic effects and this effect is used to
improve the performance ans scalablility as per the requirement.
with good response i will try to
add more featurs and resolve the issues
on my github regarding this package Thanks for the support... even you can contribute to this project on github.final - child → Widget?
-
The child contained by the container.
final
- constraints → BoxConstraints?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height → double
-
final
- key → Key?
-
Creates a widget with Glassmorphic Trend that combines CustomPainter class, ClipRect,BackdropFilter, and
BlurFilter
.final - linearGradient → LinearGradient
-
final
- margin → EdgeInsetsGeometry?
-
Empty space to surround the
decoration
and child.final - padding → EdgeInsetsGeometry?
-
Empty space to inscribe inside the
decoration
. The child, if any, is placed inside this padding.final - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shape → BoxShape
-
final
- transform → Matrix4?
-
The transformation matrix to apply before painting the container.
it is similar to all the containers
final
- width → double
-
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited