skippedUntrustworthy property
True when the underlying report's BenchmarkRunMode was not
trustworthy (debug), so no real comparison was performed.
violations is always empty in this case -- there is nothing to
report a violation of -- which is exactly why this flag exists as a
separate field instead of being folded into passed. A caller that
only checks violations.isEmpty would read a skipped, unevaluated
scene as a clean pass; a debug-mode number must never be presentable
as evidence of anything, passing included.
Implementation
final bool skippedUntrustworthy;