rotateZ function
Rotates a matrix by the given angle around the Z axis
@param {mat4} out the receiving matrix @param {ReadonlyMat4} a the matrix to rotate @param {Number} rad the angle to rotate the matrix by @returns {mat4} out
Implementation
List<double> rotateZ(List<double> out, List<double> a, double rad) {
final s = math.sin(rad);
final c = math.cos(rad);
final a00 = a[0];
final a01 = a[1];
final a02 = a[2];
final a03 = a[3];
final a10 = a[4];
final a11 = a[5];
final a12 = a[6];
final a13 = a[7];
if (a != out) {
// If the source and destination differ, copy the unchanged last row
out[8] = a[8];
out[9] = a[9];
out[10] = a[10];
out[11] = a[11];
out[12] = a[12];
out[13] = a[13];
out[14] = a[14];
out[15] = a[15];
}
// Perform axis-specific matrix multiplication
out[0] = a00 * c + a10 * s;
out[1] = a01 * c + a11 * s;
out[2] = a02 * c + a12 * s;
out[3] = a03 * c + a13 * s;
out[4] = a10 * c - a00 * s;
out[5] = a11 * c - a01 * s;
out[6] = a12 * c - a02 * s;
out[7] = a13 * c - a03 * s;
return out;
}